Hey Paul,
Changing the Polygon Tag Type to material and the Polygon Tag to all indeed did the trick!
http://s1.postimg.org/ozu7ifgkf/fix.png
http://s28.postimg.org/4iurnpoy5/plant_1.png
http://s16.postimg.org/zb7ob75k5/tree.png
If these are the only things that I need to change than it’s ...
Search found 2 matches
- Wed Jul 22, 2015 4:29 pm
- Forum: Foundry Modo
- Topic: How to make imported mesh textures visible?
- Replies: 3
- Views: 1993
- Wed Jul 22, 2015 11:28 am
- Forum: Foundry Modo
- Topic: How to make imported mesh textures visible?
- Replies: 3
- Views: 1993
How to make imported mesh textures visible?
Hey Everyone,
Recently I purchased the OctaneRender plugin for MODO (OS X). Everything seems to work fine except that when i import a mesh with a few textures the don’t show up. It’s just a blank model. But al the materials and textures do show up in the shader tree. After reading the online manual ...
Recently I purchased the OctaneRender plugin for MODO (OS X). Everything seems to work fine except that when i import a mesh with a few textures the don’t show up. It’s just a blank model. But al the materials and textures do show up in the shader tree. After reading the online manual ...