Hi
you must activate in the specular material of the glass the option "fake shadows" you must do it in the general items and in the secondary
and after no shadows of the glas over the foam
Pascal
Search found 9 matches
- Sat Apr 18, 2015 7:42 am
- Forum: Works In Progress
- Topic: Beer Fix Flass shader
- Replies: 2
- Views: 1893
- Tue Feb 03, 2015 10:54 am
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC2 - Release candicate 2
I Aoktar
I confirm that Tobias said
I do not see a linear increase, in fact, for 30 seconds of calculation without mask and X1000 px resolution, without layers, I get 30 seconds of calculation, with layer 60 sec
when x goes to 2000 px, I get 2 minutes to calculate and 3 minutes 15 with layers.
Why ...
I confirm that Tobias said
I do not see a linear increase, in fact, for 30 seconds of calculation without mask and X1000 px resolution, without layers, I get 30 seconds of calculation, with layer 60 sec
when x goes to 2000 px, I get 2 minutes to calculate and 3 minutes 15 with layers.
Why ...
- Mon Feb 02, 2015 9:23 am
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC2 - Release candicate 2
thanks,
but no effect
Pascal
but no effect
Pascal
- Mon Feb 02, 2015 8:15 am
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC2 - Release candicate 2
Hi Aoktar
i noticed a pb when i use ID mask, automatically the multi-pass file save is activated in general rendering settings.
In c4d advanced render, activate this settings haven't effects, but octane render produces an alteration of the colours of the picture, any tip to fix it?
Thanks
Pascal
i noticed a pb when i use ID mask, automatically the multi-pass file save is activated in general rendering settings.
In c4d advanced render, activate this settings haven't effects, but octane render produces an alteration of the colours of the picture, any tip to fix it?
Thanks
Pascal
- Fri Jan 30, 2015 2:18 pm
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
- Fri Jan 30, 2015 11:24 am
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC2 - Release candicate 2
Hi
you have to release any node of your network with the release of the stand alone
et hop
Pascal
you have to release any node of your network with the release of the stand alone
et hop
Pascal
- Thu Jan 29, 2015 2:45 pm
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC1 - Release candicate 1
Hi Aoktar
The latest release, RC2, works fine
Thanks
Pascal
The latest release, RC2, works fine
Thanks
Pascal
- Thu Jan 29, 2015 1:06 pm
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC1 - Release candicate 1
i use liveviewer only and it's ok
- Thu Jan 29, 2015 8:51 am
- Forum: Releases
- Topic: Version 2.20.0 RC2 - Release candicate 2
- Replies: 88
- Views: 56188
Re: Version 2.20.0 RC1 - Release candicate 1
Hi Aoktar
I installed the rc 2.20 on c4d r13, livewer operates normally, but after running "render to picture viewer", and stop it, i can't launch liveviewer, i need to stop and restart c4d.
Do you know this pb?
Thanks
Pascal
cinema 4d 13
3 gtx titan black
3 gtx titan
I installed the rc 2.20 on c4d r13, livewer operates normally, but after running "render to picture viewer", and stop it, i can't launch liveviewer, i need to stop and restart c4d.
Do you know this pb?
Thanks
Pascal
cinema 4d 13
3 gtx titan black
3 gtx titan