Search found 31 matches
- Wed Apr 29, 2020 1:24 am
- Forum: Maxon Cinema 4D
- Topic: Composite Material; missing 'Input' slot?
- Replies: 1
- Views: 813
Re: Composite Material; missing 'Input' slot?
Material 2 mask corresponds to the same thing as the amount slot in a mix material. Hope that helps!
- Thu Feb 21, 2019 7:13 pm
- Forum: User requests
- Topic: Z Depth Pass to Allow Inclusion of Environment
- Replies: 1
- Views: 1500
Z Depth Pass to Allow Inclusion of Environment
Hey Ahmet, so this is a small request and it's not too difficult to work around this issue right now, but it would speed things up to have this option. In rendering a z-depth pass, the furthest BG will turn black, which can be worked around with an alpha in comp, or another workaround could be ...
- Thu Feb 21, 2019 7:04 pm
- Forum: Bug Reports
- Topic: Texture Manager Bug in R20
- Replies: 4
- Views: 2416
Re: Texture Manager Bug in R20
I'll give it a try, thanks!Domenicozzo wrote:Have you tried with the new c4d release R20.057?
- Wed Feb 20, 2019 8:05 pm
- Forum: Bug Reports
- Topic: Texture Manager Bug in R20
- Replies: 4
- Views: 2416
Texture Manager Bug in R20
A. Windows 10
B. 1080tis
C. 64GB
D. 25.21.14.1735
E. 3.07, 3.08, 4.0, 4.0 RC7, 4.0 XB1, 2018.1 RC1
F. 4.02.1-R3
G. C4D R20
H.
Hey Ahmet, this bug only occurs in R20 and has happened for several versions for me. When I open the texture manager to relink my textures, I get green check marks ...
B. 1080tis
C. 64GB
D. 25.21.14.1735
E. 3.07, 3.08, 4.0, 4.0 RC7, 4.0 XB1, 2018.1 RC1
F. 4.02.1-R3
G. C4D R20
H.
Hey Ahmet, this bug only occurs in R20 and has happened for several versions for me. When I open the texture manager to relink my textures, I get green check marks ...
- Fri Oct 13, 2017 3:27 pm
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Breaks When Parent Object Rotates
- Replies: 7
- Views: 2683
Re: Camera Projection Breaks When Parent Object Rotates
Hey Ahmet, I solved my issue as you said by making sure the projection cam wasn't a child of an object, and did so by using a constraint tag set to PSR, so that it could follow the motion of the camera that's a child of the plane, so that worked great, thanks!
My last issue has to do with motion ...
My last issue has to do with motion ...
- Fri Oct 13, 2017 2:01 am
- Forum: Maxon Cinema 4D
- Topic: Depth of Field
- Replies: 4
- Views: 3746
Re: Depth of Field
You can manually enter values less than .5 and that works too. No need to change scene scale.mitchino wrote:I can't seem to set my f-stop to less than 0.5 on the Octane camera tag - is that normal? I need a really shallow depth of field, and 0.5 isn't giving me it.
- Fri Oct 13, 2017 1:58 am
- Forum: Maxon Cinema 4D
- Topic: Forester and Scatter. Final render different too IPR ?
- Replies: 1
- Views: 1335
Re: Forester and Scatter. Final render different too IPR ?
Make sure the viewport levels and render levels match under the tree parameters in the forester tree.
- Thu Oct 12, 2017 12:38 am
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Breaks When Parent Object Rotates
- Replies: 7
- Views: 2683
Re: Camera Projection Breaks When Parent Object Rotates
Wow very cool Ahmet!
I see that if I make the projection camera a child of the rotating cube with the C4D texture tag, it works!
Still, it will be even more powerful when I can do that in Octane natively so that I can mix between material types and use Octane's built in shaders. When will that ...
I see that if I make the projection camera a child of the rotating cube with the C4D texture tag, it works!
Still, it will be even more powerful when I can do that in Octane natively so that I can mix between material types and use Octane's built in shaders. When will that ...
- Wed Oct 11, 2017 12:22 pm
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Breaks When Parent Object Rotates
- Replies: 7
- Views: 2683
Re: Camera Projection Breaks When Parent Object Rotates
Here's my setup if you want to take a look: https://www.dropbox.com/sh/otx86knhyd0dj1h/AAAgqHp7LHm1KsQXf1_Zufiea?dl=0
I'm trying to figure out if it's possible to use the baking camera to export a diffuse map (I'm not good with managing UVs, so it's a challenge). Does the baking camera integrate ...
I'm trying to figure out if it's possible to use the baking camera to export a diffuse map (I'm not good with managing UVs, so it's a challenge). Does the baking camera integrate ...
- Wed Oct 11, 2017 3:07 am
- Forum: Maxon Cinema 4D
- Topic: Camera Projection Breaks When Parent Object Rotates
- Replies: 7
- Views: 2683
Camera Projection Breaks When Parent Object Rotates
I've been trying to retexture this airplane by using a camera projection setup, and everything worked great until I attempted to animate the parent object. The relationship between the camera and plane hasn't changed, so why does the projection setup break?
See stills. Thanks!
See stills. Thanks!