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- Mon Dec 11, 2023 8:58 am
- Forum: Demo Version Questions & Discussion
- Topic: Avoiding displacement texture repeating in Blender Octane?
- Replies: 4
- Views: 3525
Re: Avoiding displacement texture repeating in Blender Octane?
Instead of relying solely on the "clip value" 2 player games setting, you can try adjusting the object's texture coordinates. By scaling and positioning UV coordinates, you can control how the texture is applied to the object and potentially avoid a repeating effect.