The new COPs work via op: syntax in general.
The problem is that I can't get a displacement map from COPs in 16 bit. It looks like all the textures are converted to 8 bit ignoring COPs settings and I get steps when apply the disp map using op: syntax
I tried to specify explicitly the amount of ...
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- Tue Nov 05, 2024 1:50 pm
- Forum: Houdini
- Topic: Copernicus integration?
- Replies: 14
- Views: 20318