Search found 4 matches

by VincentW
Thu Sep 05, 2024 12:36 pm
Forum: Releases
Topic: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ
Replies: 6
Views: 2097

Re: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ

Hi Chris, Thanks for your reply.

I tested it with the default Megascan's Foliage Material. Blend Mode: Masked / Shading Model: Two Sided Foliage

Image

Have you tested it with the latest Unreal 5.4.4 ?
by VincentW
Thu Sep 05, 2024 12:34 am
Forum: Releases
Topic: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ
Replies: 6
Views: 2097

Re: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ

Hi Support team,

I have tried this new version on UE5.4, however the masked materials are not support or having issue reading the Opacity Mask texture. It's working fine on 0.78. All trees in the scene can't render properly with this version.

Thanks.

This issue only happens on UE5.4, 5.3 ...
by VincentW
Wed Sep 04, 2024 2:47 pm
Forum: Releases
Topic: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ
Replies: 6
Views: 2097

Re: Octane 2024.1 for Unreal Engine 0.79: 2024.1 Beta 3: MRQ

Hi Support team,

I have tried this new version on UE5.4, however the masked materials are not support or having issue reading the Opacity Mask texture. It's working fine on 0.78. All trees in the scene can't render properly with this version.

Thanks.
by VincentW
Sat Jul 27, 2024 5:31 am
Forum: Unreal® Engine
Topic: Unreal Crash when loading Decals
Replies: 1
Views: 10196

Unreal Crash when loading Decals

Hi Octane support team,

I have had an issue with the latest 0.78 for unreal 5.3. When loading 1-2 decal objects, it works fine, and yet it crashes when more decal objects have been loaded, and some decals are turning black instead of its original texture.

In general, octane will become very slow ...

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