Hello,
Can someone explain me why there is a difference between liveviewer and render window and how to get the same result as liveviewer which seem to have the correct light position ?
Lights are moved or rotated and I didn't understand why...
Search found 198 matches
- Sat May 06, 2017 5:44 pm
- Forum: Maxon Cinema 4D
- Topic: Lighting orientation
- Replies: 1
- Views: 796
- Sat Nov 05, 2016 9:40 am
- Forum: Maxon Cinema 4D
- Topic: Rendering Bug
- Replies: 3
- Views: 1539
Re: Rendering Bug
Well i've tried to reproduce the bug with many manipulation of the object tag visibilty but nothing was corrupted so i believe its more a problem from C4D saving method... Sorry to disturb you with that 

- Sat Nov 05, 2016 9:29 am
- Forum: Maxon Cinema 4D
- Topic: Rendering Bug
- Replies: 3
- Views: 1539
Re: Rendering Bug
I don't know if the scene render correctly when you hit MAJ+R,
But when i try, the blue cube still invisible with all methods even if i suppress object tag, select "render visibility" to active the only way to see the cube is to put it somewhere else in the hierachy but not as child of this ...
But when i try, the blue cube still invisible with all methods even if i suppress object tag, select "render visibility" to active the only way to see the cube is to put it somewhere else in the hierachy but not as child of this ...
- Fri Nov 04, 2016 5:01 pm
- Forum: Maxon Cinema 4D
- Topic: Rendering Bug
- Replies: 3
- Views: 1539
Rendering Bug
Hello I've joined a scene with a corrupted null (named like this inside the file with a red icon), I don't know if its because of the use of Object tags and visibility but even if the scene render correctly in LV and exported to Octane, when I tried a picture viewer rendering it just render a black ...
- Sun Jun 05, 2016 7:56 am
- Forum: Bug Reports
- Topic: GPU temp detection
- Replies: 1
- Views: 1469
GPU temp detection
Hello, a small bug to report on "show GPU info"
Displayed infos doesn't match with gpu selected in "devices" section, if I select my two gtx 970, Load and temp info of GTX 460 is replaced by the temp and load of one of the 970 that is running (but when I checked on EVGA scanner only the 970 are ...
Displayed infos doesn't match with gpu selected in "devices" section, if I select my two gtx 970, Load and temp info of GTX 460 is replaced by the temp and load of one of the 970 that is running (but when I checked on EVGA scanner only the 970 are ...
- Mon Jan 19, 2015 7:39 pm
- Forum: General Discussion
- Topic: RAM memory - importance?
- Replies: 5
- Views: 2253
Re: RAM memory - importance?
As far as I know from reading somewhere on this forum it seeams that you need 3 to 4 times "used" vram to get fast voxelyzing...
- Mon Jan 19, 2015 7:34 pm
- Forum: Maxon Cinema 4D
- Topic: Emission casting extra shadows on Matte materials
- Replies: 6
- Views: 2857
Re: Emission casting too much shadow
You can decrease shadow on matte by adding texture emission in his emission chanel. 
Don't know if this workaround could help...

Don't know if this workaround could help...
- Fri Jan 16, 2015 6:10 pm
- Forum: Maxon Cinema 4D
- Topic: Emission casting extra shadows on Matte materials
- Replies: 6
- Views: 2857
Re: Emission casting too much shadow
Maybe you should share the scene because I don't have this bug with my test scene
- Sat Dec 06, 2014 10:20 am
- Forum: Maxon Cinema 4D
- Topic: Version 2.14.0 - TEST
- Replies: 132
- Views: 56648
Re: Version 2.14.0 - TEST
Thanks for c4d background, you did a great job once again 

- Sun Oct 26, 2014 7:32 am
- Forum: Maxon Cinema 4D
- Topic: python and settings
- Replies: 11
- Views: 8262
Re: python and settings
Thanks Ahmet,
Its a good starting point
Its a good starting point
