Search found 7 matches

by ara
Thu Feb 07, 2013 6:56 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 1.10
Replies: 62
Views: 40463

Re: OctaneRender™ Standalone v1.10

Found the problem. Obj mesh exported from Houdini lacks normal (vn) definitions. Re-saving the file from Modo adds the normals (and rounds other values a bit) and the mesh behaves as expected in Octane 1.1. Version 1.0 and prior seem to work fine without normal definitions. I guess I have to rethink ...
by ara
Wed Feb 06, 2013 11:58 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 1.10
Replies: 62
Views: 40463

Re: OctaneRender™ Standalone v1.10

Just downloaded the 1.1 version and fired up my previous project to see how it performs. To my surprise I see 40% speed drop, but even bigger issue is the look change. The whole glass tile wall is now a busy mess. I clocked 2 minute renders to illustrate the issue. The whole scene is illuminated ...
by ara
Mon Dec 12, 2011 11:44 am
Forum: General Discussion
Topic: Material editor improvements
Replies: 14
Views: 5472

Re: Material editor improvements

Copy/paste, grouping and collapsing, instancing nodes and custom node colors would be great. Thumbnails would help if no other method of seeing what's going on at any given point of the node tree is going to be implemented.

But about the nodes themselves, ability to expand the node to reveal the ...
by ara
Sun Oct 23, 2011 9:15 pm
Forum: Development Build Releases
Topic: Autosave samples!
Replies: 21
Views: 6402

Re: Autosave samples!

Very interesting. I wonder if using the image stacks feature of Photoshop you could get better results.

Just tested the two applicable stack modes, Mean and Median, with the '40 x 125 samples' set. Mean is actually mathematically same as the method I used earlier and Median is, well, median. The ...
by ara
Thu Oct 20, 2011 8:21 pm
Forum: Development Build Releases
Topic: Autosave samples!
Replies: 21
Views: 6402

Re: Autosave samples!

While sample averaging over multiple renders is not perfect, it definitely works.
octane_sample_averaging.png
Simply take all the renders, divide the values in each by the total number of renders (if you have ten frames, set gain to 0.1 on each of them), and add them together.
by ara
Mon Jun 27, 2011 10:00 am
Forum: Demo Version Questions & Discussion
Topic: Octan and Remote desktop
Replies: 11
Views: 6498

Re: Octan and Remote desktop

Yes. I install Octan on desktop computer and it's work fine. The problem is only with remote desktop option.

that does'nt make any sense at all...
if octane runs on the desktop PC, and it won't run through a remote connection you're doing something wrong...
the only issue i could imagine is that ...
by ara
Sun May 01, 2011 7:47 pm
Forum: General Discussion
Topic: Directing more samples to certain parts of the image
Replies: 4
Views: 1505

Directing more samples to certain parts of the image

Hi! Searched the manual and this forum, but didn't see any discussion related to this. In the short time I've used the application I've noticed that from time to time you encounter specific areas that require significantly more samples than rest of the image. Like glass object in matter space, some ...

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