hi all, After migrating stuff onto a new machine (win10 pro), I'm running into Octane plugin (4.05.0.97) not saving into Poser (11.2.307) pz3. So I can create a scene, open Octane, assign materials and a rendertarget, render, and all seems fine. Then I neatly close all Octane windows, then the ...
though about that too, but in my personal opinion the "robust'' and existing solution is the much preferred one as indeed there are so many ways (and tools) to ruin the Poser Mat Room. So storing Octane Material defs back into Poser Mats should be a secondary tool, to be used when saving ...
yes I know, but for lots of people there is a huge difference between "it may be in some blog post somewhere" and "I have it as an entry in the Scripts > Octane menu in my Poser program". So this last option is less about the magic and more about the accessibility of it. Just my point of ...
from the latter, I can dream up some feature requests:
o Save all materials (for the entire scene) as Poser Materials an extention of the existing menu, looping through all figures/props o On closing the plugin panel (including when closing the Poser scene or the Poser program) * Save the Octane ...
Props, Figures and complete Scenes (including lights!) can be saved into the Library via the Library pane. They all will include Octane settings, which will be read back in when no Octane info is available yet. When any Octane info is around already, the ...
okay, did some time figuring out. First the issue on the hotspot / fireflies on especially highly refractive materials.
Specular Depth (from 24 to 48) increases render time to 130% but does not really improve the result. As is according to the manual, for values over 16. Just using the default ...