Hey folks!
I am working on a scene here just trying out some new styles and testing my new laptop with a GTX 1070 out. I noticed that I have materials that are exporting because they are applied to objects in the scene even though these objects are disabled and hidden.
Is there a global setting I ...
Search found 7 matches
- Sat Nov 12, 2016 9:42 pm
- Forum: Maxon Cinema 4D
- Topic: Unused Materials Loading. Can they be disabled?
- Replies: 1
- Views: 959
- Wed Jul 13, 2016 4:42 am
- Forum: General Discussion
- Topic: GeForce GTX 1080
- Replies: 94
- Views: 68414
Re: GeForce GTX 1080
Does anybody know if a 1070 or 1080 has any update of support? Any time frames?
My guess with ORC being delayed they may not have a large priority here either...
Best,
Sam
My guess with ORC being delayed they may not have a large priority here either...
Best,
Sam
- Sat Jul 09, 2016 11:49 am
- Forum: Works In Progress
- Topic: Houdini Particles
- Replies: 2
- Views: 2605
Houdini Particles
I created some houdini particles using a number of pops, vops, and a tiny bit of Vex coding. For those of you who have absolutely no idea what this means, I told the particles what to do, how to do it, and when.
I set the hue of the particles to rotate over time of emission. I set the size and ...
I set the hue of the particles to rotate over time of emission. I set the size and ...
- Sat Jul 09, 2016 11:46 am
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19309
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
Just wanted to check in and say thank you for integrating the color attribute.
I've been playing with it and I think it's quite a nice integration. Not too hard, very flexible considering there's no OSL yet, and it's fun!
Here's an example.
http://www.thinkparticle.com/wp-content/uploads/2016/07 ...
I've been playing with it and I think it's quite a nice integration. Not too hard, very flexible considering there's no OSL yet, and it's fun!
Here's an example.
http://www.thinkparticle.com/wp-content/uploads/2016/07 ...
- Thu Jul 07, 2016 6:07 pm
- Forum: General Discussion
- Topic: 7 GPU Build?
- Replies: 6
- Views: 4344
7 GPU Build?
Hey all!
I have 7 GPUs but I only have a 4 PCI slots. 1 16x, 2 8x, and 1 1x.
I have looked into splitters, risers, and such. I would love to install the 4 extra GPUs into my machine though they don't fit in the tower.
Would anybody have some recommendations about how to go about creating this ...
I have 7 GPUs but I only have a 4 PCI slots. 1 16x, 2 8x, and 1 1x.
I have looked into splitters, risers, and such. I would love to install the 4 extra GPUs into my machine though they don't fit in the tower.
Would anybody have some recommendations about how to go about creating this ...
- Fri Jul 01, 2016 8:21 am
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19309
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
Thanks!
Just responded!
Just responded!
- Fri Jul 01, 2016 2:03 am
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19309
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
I'd love to get access to that custom build if possible!
Sam [at] ThinkParticle.com is my email.
I'm excited for the implementation!
Thank you for your hard work.
Sam
Sam [at] ThinkParticle.com is my email.
I'm excited for the implementation!
Thank you for your hard work.
Sam