I've rendered the same objects with Vray for Blender, and there deep works fine. No errors displayed on the DeepRead nodes, holdouts are working correctly, alpha channel doesn't have values above 1.
Solid objects merging still has a jittered edge, but it's more like a noise, not like aliased edge ...
Search found 2 matches
- Wed Jul 16, 2025 6:54 am
- Forum: General Discussion
- Topic: Octane for Blender
- Replies: 1
- Views: 116
- Tue Jul 08, 2025 9:09 am
- Forum: General Discussion
- Topic: Octane for Blender
- Replies: 1
- Views: 116
Octane for Blender
Hi,
It's my second atttempt to use Octane for Blender, as I would like to have the possibility to render Deep data.
Unfortunately the renders, when used in Nuke, are causing a lot of problems.
I've created a very simple renders with 2 objects and a volumetric cloud.
https://i.ibb.co/FqHzxj9t ...
It's my second atttempt to use Octane for Blender, as I would like to have the possibility to render Deep data.
Unfortunately the renders, when used in Nuke, are causing a lot of problems.
I've created a very simple renders with 2 objects and a volumetric cloud.
https://i.ibb.co/FqHzxj9t ...