Search found 44 matches

by TheBricksburgTheatre
Thu Jan 16, 2025 10:11 am
Forum: Blender
Topic: Analytic Light - Object Layer
Replies: 1
Views: 7723

Analytic Light - Object Layer

HI everyone,

I´m using the 29.18 build and have two questions regarding the object Layer node inside the analytic lights.

a.)
I dont notice any changes when uncecking the checkboxes e.g. camera visibilty, shadow visibility and so on. Is there something else to do to make the node work?


b ...
by TheBricksburgTheatre
Sat Nov 02, 2024 10:21 am
Forum: Blender
Topic: Replicating SSS recycled plastic
Replies: 1
Views: 4494

Re: Replicating SSS recycled plastic

Hi there,

do you still need some guide for recreating this shader or did you find a solution in the meantime?

I cannot excatly tell how to setup the speficic shader correctly but what I most do is just playing with the values until it looks good. And there some different ways to make a proper sss ...
by TheBricksburgTheatre
Thu Oct 31, 2024 1:11 pm
Forum: Blender
Topic: Ray visiblity Camera
Replies: 2
Views: 4334

Re: Ray visiblity Camera

In the meantime I found a workaround by using the opacity node in the material node and it works fine.
But maybe the devs can give a short explanation about this context. Just for understanding. Anyway it works now
by TheBricksburgTheatre
Wed Oct 30, 2024 11:15 am
Forum: Blender
Topic: Ray visiblity Camera
Replies: 2
Views: 4334

Ray visiblity Camera

camera.png I always use the ray visiblity option for specific octane lights. For example if I dont want to see the lightscource by the camera I check the button in the octane object properties. But this is not working any more in the latest build 29.15. I get the message "This object is used by ...
by TheBricksburgTheatre
Fri May 17, 2024 8:18 am
Forum: Blender
Topic: Light_Beams_Post_FX
Replies: 5
Views: 2318

Re: Light_Beams_Post_FX

thx so much, Lino.

Works like a charme. What I missed was the last medium value to adjust correctly.



THX!!!
by TheBricksburgTheatre
Tue May 14, 2024 9:42 am
Forum: Blender
Topic: Light_Beams_Post_FX
Replies: 5
Views: 2318

Re: Light_Beams_Post_FX

Thx lino,

this is what I have been looking for. Thx


edit:

Hi Lino

I'm really sorry but I'm not sure how to get the light beams to work. I've tried all the settings and played around with the parameters but nothing happens. I could have sworn I got them working by accident a couple of weeks ago ...
by TheBricksburgTheatre
Wed May 08, 2024 4:30 pm
Forum: Blender
Topic: Light_Beams_Post_FX
Replies: 5
Views: 2318

Light_Beams_Post_FX

Hi all,

does someone know what the LightBeams options are used for?

The fog works wonderfull but I do not get any effects when the Lightbeams checkbox is active.
Anyone knows?


thx alot!!
by TheBricksburgTheatre
Sun Feb 04, 2024 10:34 am
Forum: Blender
Topic: Analytic Lights camera disable in Viewport
Replies: 3
Views: 1874

Analytic Lights camera disable in Viewport

Hi there,

im encountering some strange behaviour regarding the Analytic Lights. So I checked Camera Visibility and General Visiblitiy and the Light is still shown in the viewport. Is it a bug or did I missed something.


Thx
by TheBricksburgTheatre
Sun Feb 04, 2024 10:30 am
Forum: Blender
Topic: Explanation requested on feature
Replies: 10
Views: 2471

Re: Explanation requested on feature

After reading all these posts I gave the feature a re-try and now it works perfectly. The Viewport experience is doubling up for me. whoop thx.






win 10 - RTX 4080 - Octane 28.8

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