Search found 34 matches

by Krew
Wed May 27, 2015 7:08 am
Forum: Poser
Topic: OctaneRender® for Poser (Windows/OSX) 3.03.3 [OBSOLETE]
Replies: 479
Views: 224027

Re: OctaneRender® for Poser (Windows) 2.23.1 [TEST]

Would it be possible to have the plugin ask which version to launch when you select "Open HDR Light Studio"? I'm finding that there are many times when I'd much rather use version 4, especially for simple setups. This is not a trivial change, because the HDR Light Studio loader process done in the ...
by Krew
Mon May 25, 2015 8:54 pm
Forum: Poser
Topic: OctaneRender® for Poser (Windows/OSX) 3.03.3 [OBSOLETE]
Replies: 479
Views: 224027

Re: OctaneRender® for Poser (Windows) 2.23.1 [TEST]

Hi Paul - I have both HDR Light Studio versions 4 and 5. Would it be possible to have the plugin ask which version to launch when you select "Open HDR Light Studio"? I'm finding that there are many times when I'd much rather use version 4, especially for simple setups.

Edited to add: Also, I can ...
by Krew
Sun Apr 12, 2015 4:12 am
Forum: Poser
Topic: OctaneRender® for Poser (Windows/OSX) 3.03.3 [OBSOLETE]
Replies: 479
Views: 224027

Re: OctaneRender® for Poser (Windows) 2.22.2 [TEST]

I'm having a problem with the Plugin when out of core memory is used and it seems to be related to HDR Light Studio. (All my specs are in the signature). This explanation is going to be a little convoluted so please bear with me. Using version 2.2.22.42 everything worked fine, even when using quite ...
by Krew
Wed Nov 12, 2014 11:09 pm
Forum: Poser
Topic: problem with displacement maps in m4
Replies: 4
Views: 3230

Re: problem with displacement maps in m4

In that picture the balloon effect is most noticeable in the nose. I've had this issue also, but now that you've mentioned setting the offset to negative one-half of the height value, I've done a quick test using the same displacement maps as the original poster and it seems to fix it. :)

Here is ...
by Krew
Mon Sep 08, 2014 12:16 am
Forum: Poser
Topic: OctaneRender 2 for Poser (Windows/OSX) [OBSOLETE]
Replies: 272
Views: 308336

Re: OctaneRender® for Poser (Windows) 2.06 [STABLE]

I can now reproduce this - thanks. I will post a fix for this shortly.

Thank you Paul! :D

I have this same issue also. Moving the light before changing the value will prevent this from happening. My version of HDR Light Studio is: 4.3.20131206.1249, Current Plugin: Poser v1.0.3 I still cannot ...
by Krew
Sun Sep 07, 2014 11:31 pm
Forum: Poser
Topic: OctaneRender 2 for Poser (Windows/OSX) [OBSOLETE]
Replies: 272
Views: 308336

Re: OctaneRender® for Poser (Windows) 2.06 [STABLE]

Why does "Reconvert Materials for this Prop/Figure from Poser" now require a "Refresh the Octane Scene from Poser"? to show the changed materials on skin or clothing or any material that you change in the poser scene.
It never use to and restricts workflow. I cannot replicate this problem. Which ...
by Krew
Sun Sep 07, 2014 7:43 pm
Forum: Poser
Topic: OctaneRender 2 for Poser (Windows/OSX) [OBSOLETE]
Replies: 272
Views: 308336

Re: OctaneRender® for Poser (Windows) 2.06 [STABLE]

Why does "Reconvert Materials for this Prop/Figure from Poser" now require a "Refresh the Octane Scene from Poser"? to show the changed materials on skin or clothing or any material that you change in the poser scene.
It never use to and restricts workflow.

You beat me to it. :) I was just going ...
by Krew
Fri Aug 15, 2014 2:22 am
Forum: Poser
Topic: RedSpec TGX Wet Beta
Replies: 39
Views: 15126

Re: RedSpec TGX Wet Beta

TRRazor please check your PM. Thanks.
by Krew
Sun Aug 10, 2014 4:16 pm
Forum: Poser
Topic: RedSpec TGX Wet Beta
Replies: 39
Views: 15126

Re: RedSpec TGX Wet Beta

TRRazor wrote:These are complete figure .poc-files for V4 and V6;
I missed this part of your post until now. Is it specific to V4/V6 because of the custom wet maps? If so, is it safe to assume it will work with M4 if we use our own M4 wet maps?

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