Search found 7 matches
- Thu Feb 01, 2024 8:40 pm
- Forum: Blender
- Topic: Texture to follow object during animaiton
- Replies: 3
- Views: 1061
Re: Texture to follow object during animaiton
Alright, my method above did actually work. i was having issues as i hadn't applied scale to the object so it was throwing the textures off.
- Thu Feb 01, 2024 7:14 pm
- Forum: Blender
- Topic: Texture to follow object during animaiton
- Replies: 3
- Views: 1061
Re: Texture to follow object during animaiton
I had some success with this, but it ended up changing the texture away from what it originally was doing, it how ever does follow the object around now when I move it.


- Thu Feb 01, 2024 4:53 pm
- Forum: Blender
- Topic: Texture to follow object during animaiton
- Replies: 3
- Views: 1061
Texture to follow object during animaiton
Hey simple question, how do I map the texture coordinates to the object so it moves with the object during animation.
These are for some procedural textures I've added but when I move the object the texture don't move with it.
Hope it make sense!
These are for some procedural textures I've added but when I move the object the texture don't move with it.
Hope it make sense!
- Fri Nov 17, 2023 4:29 am
- Forum: Blender
- Topic: Importing .OBJ with the materials
- Replies: 1
- Views: 2093
Importing .OBJ with the materials
I've searched around quite a bit to figure this out.
When ever I bring an existing obj with mapped materials into blender, the materials never show up. Is there a workflow to reconnect them?
Thanks in advance!
When ever I bring an existing obj with mapped materials into blender, the materials never show up. Is there a workflow to reconnect them?
Thanks in advance!
- Fri Nov 17, 2023 4:28 am
- Forum: Blender
- Topic: Recalcualting every frame animation
- Replies: 3
- Views: 2543
Re: Recalcualting every frame animation
Thanks! I will try this next time i run an animation
- Thu Nov 16, 2023 3:20 pm
- Forum: Blender
- Topic: Recalcualting every frame animation
- Replies: 3
- Views: 2543
Recalcualting every frame animation
Hello,
When I am rendering an animation, octane likes to recalculate everything for every frame, was wondering if there was a way around that? Seems like in cycles there is an option for "persistent data" which is supposed to resolve that issue, but I can't find the option for octane.
Any help ...
When I am rendering an animation, octane likes to recalculate everything for every frame, was wondering if there was a way around that? Seems like in cycles there is an option for "persistent data" which is supposed to resolve that issue, but I can't find the option for octane.
Any help ...
- Wed Aug 30, 2023 3:19 pm
- Forum: Blender
- Topic: Couple of issues, DB Live, Adobe Substance, Cycles materials
- Replies: 1
- Views: 1039
Couple of issues, DB Live, Adobe Substance, Cycles materials
Hello,
Just digging into octane for blender right now but I've encountered a number of problems that would be great if I could get some help on.
1: Loading project with octaneblender, seems if I open an existing project in blender I don't have access to octane, i only have access to octane if i ...
Just digging into octane for blender right now but I've encountered a number of problems that would be great if I could get some help on.
1: Loading project with octaneblender, seems if I open an existing project in blender I don't have access to octane, i only have access to octane if i ...