Search found 10 matches

by Moonrooster
Fri Apr 22, 2016 11:59 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 9
Replies: 21
Views: 13550

Re: OctaneRender™ Standalone 3.00 alpha 9 [latest 3.xx]

The problem of octane standalone failing to render more than around 40 million polygons still exists in alpha 9 as reported in various threads including this one :

https://render.otoy.com/forum/viewtopic.php?f=9&t=53441

( I even provided a testscene there for developers in that thread )

Would ...
by Moonrooster
Fri Apr 22, 2016 6:21 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 9
Replies: 21
Views: 13550

Re: OctaneRender™ Standalone 3.00 alpha 9 [latest 3.xx]

The problem of octane standalone failing to render more than around 40 million polygons still exists in alpha 9 as reported in various threads including this one :

https://render.otoy.com/forum/viewtopic.php?f=9&t=53441

( I even provided a testscene there for developers in that thread )

Would ...
by Moonrooster
Fri Apr 15, 2016 5:52 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 9
Replies: 21
Views: 13550

Re: OctaneRender™ Standalone 3.00 alpha 9 [latest 3.xx]

The problem of octane standalone failing to render more than around 40 million polygons still exists in alpha 9 as reported in various threads including this one :

https://render.otoy.com/forum/viewtopic.php?f=9&t=53441

( I even provided a testscene there for developers in that thread )

Would ...
by Moonrooster
Tue Apr 12, 2016 9:29 am
Forum: General Discussion
Topic: To Titan X users. Help
Replies: 13
Views: 6957

Re: To Titan X users. Help

I have the same problem in Octane Standalone 3 alpha 7.
When I was trying to see if I could fit a CAD model of around 55 million polygons on a TitanX at work, I noticed that around 40 million polygons it would just give up. ( I have memory to spare as you can see on the screenshots attached below ...
by Moonrooster
Wed Mar 02, 2016 8:54 pm
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 6
Replies: 48
Views: 25043

Re: OctaneRender™ Standalone 3.00 alpha 6 [latest 3.xx]

Hi everyone!

We needed a new computer at the office, so I managed to convince them to buy a Titan X card so that we could try if Octane maybe could be something we could use in upcoming projects. ( it usually involves CAD files of around 55 million polys, thats why I wanted to try with the Titan X ...
by Moonrooster
Tue Apr 08, 2014 8:50 am
Forum: General Discussion
Topic: Pivotpoint of imported objects in standalone
Replies: 3
Views: 2243

Re: Pivotpoint of imported objects in standalone

Thanks alot for answering Rikk The Gaijin!..
Even though it was not the answer I was hoping for, I cant atleast move on and not pull the rest of my hair out trying to figure out what i was doing wrong.. :D
by Moonrooster
Tue Apr 08, 2014 8:30 am
Forum: General Discussion
Topic: Pivotpoint of imported objects in standalone
Replies: 3
Views: 2243

Re: Pivotpoint of imported objects in standalone

Almost 300 views and not a single take on this?.. Not even a RTFM or anything.. :D

I just want my pivotpoint in the center of the object I imported.
by Moonrooster
Fri Apr 04, 2014 12:03 pm
Forum: General Discussion
Topic: Pivotpoint of imported objects in standalone
Replies: 3
Views: 2243

Pivotpoint of imported objects in standalone

Hi!

Tried searching the forums before posting this but couldnt find anything about it except some old whislisht of features for 1.2.

Is it just me doing something wrong or does all imported geomerty via .obj into octane standalone get their pivotpoint at the origin?

Im exporting from 3dsmax and ...
by Moonrooster
Sat May 04, 2013 5:50 am
Forum: Demo Version Questions & Discussion
Topic: How important is memory clockspeed on the GPU?
Replies: 2
Views: 2029

Re: How important is memory clockspeed on the GPU?

Ok, thanks for clearing that up..:), just orderd a machine with two titan cards.

Cant wait to see the performance of these beasts.
by Moonrooster
Mon Apr 29, 2013 6:20 pm
Forum: Demo Version Questions & Discussion
Topic: How important is memory clockspeed on the GPU?
Replies: 2
Views: 2029

How important is memory clockspeed on the GPU?

Hi!

Im thinking of buying a computer with a couple of gtx titan cards.

I noticed that the Gainward GTX Titan card has half the memory clockspeed of the EVGA GTX Titan for example.

So my question is: How important is the memory clockspeed for rendering with Octane?

Thanks In advance for any reply

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