Search found 9 matches

by p3d
Thu May 05, 2011 1:15 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7423

Re: Home stuff

Really beautiful renders there - there's a sharpness and smoothness in them that is uncharacteristic of most GPU renders - I really look forward to seeing some of these in an interior setting, would it be possible to list the original render resolution and render times?
by p3d
Wed Apr 27, 2011 11:51 pm
Forum: Demo Version Questions & Discussion
Topic: Object Smoothing
Replies: 36
Views: 17304

Re: Object Smoothing

This is exactly what I was trying to say in the last posts... the problem is that you are using a subdivision effect rather than a "baked/collapsed" mesh - there is absolutely no way that it is possible that octane (or anything else) would "unsmooth" a mesh that was properly baked into a high poly ...
by p3d
Sun Apr 24, 2011 6:18 pm
Forum: Demo Version Questions & Discussion
Topic: Object Smoothing
Replies: 36
Views: 17304

Re: Object Smoothing

Guys I promise you it's just a question of it not baking the subdivision into the mesh - it's not smoothing groups, it's actual subdivision smoothing that for some reason isn't being imported - I dont use LW but look on google for baking/collapsing/exporting sub-d meshes - you can see on the "smooth ...
by p3d
Thu Apr 21, 2011 1:40 pm
Forum: Demo Version Questions & Discussion
Topic: Object Smoothing
Replies: 36
Views: 17304

Re: Object Smoothing

The above shots look like a problem I encountered in other apps previously - when you export a model with a subdivision smoothing modifer applied (nurms or otherwise) it isn't applied to the output .obj file...

The solution is usually to collapse any modifiers into a higher poly mesh, I'm sure ...
by p3d
Tue Apr 19, 2011 7:37 pm
Forum: Demo Version Questions & Discussion
Topic: hello newcomer here
Replies: 4
Views: 2502

Re: hello newcomer here

Maybe time for some delicious Captcha?
by p3d
Mon Apr 18, 2011 3:39 pm
Forum: Demo Version Questions & Discussion
Topic: Best video card for Octane
Replies: 9
Views: 6232

Re: Best video card for Octane

From what I understand the scene needs to be loaded into all graphics cards that are running, as the latency moving from mainboard ram to vram is too great - this means that the lowest active GPU memory size determines the maximum scene you can render, which means for the 590 will only be able to ...
by p3d
Sun Apr 17, 2011 1:36 pm
Forum: Demo Version Questions & Discussion
Topic: Best video card for Octane
Replies: 9
Views: 6232

Re: Best video card for Octane

Hi, I'm in the same position as the OP above - I've found that the GTX 560 is sold in a 2GB ram version too (gainward et al), for around half the price of a single 3GB GTX 580 (palit or gainward), two 560's, according to my 'calculations' should be around 1/3rd faster than a single 3GB 580.. as long ...
by p3d
Sat Apr 16, 2011 8:27 pm
Forum: Demo Version Questions & Discussion
Topic: General Questions:
Replies: 3
Views: 2409

Re: General Questions:

Thank you guys for the responses, very much appreciated!

It's really good to know that resolution won't be too much of a problem, even if I could reliably render out at 4000 x 3000 I can use resampling software to increase that about 1.5x with no visible problems.. Same goes for fireflies, I don't ...
by p3d
Sat Apr 16, 2011 2:49 pm
Forum: Demo Version Questions & Discussion
Topic: General Questions:
Replies: 3
Views: 2409

General Questions:

Dear all,

I've worked in the field of archiviz and CGI for digital media and animation for the past 8 years, in that time I have probably spent several thousand hours (at least) setting up unbiased renders for production, I'm now going through the process of migrating to the unbiased GPU rendering ...

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