Hey guys,
just wanna tell you, that the new ROCKPACK-02 is now online at
https://www.rd-textures.com
READY-TO-USE materials for C4D-Octane are included ;)
Here is some data:
- scanned with drones in the austrian alps
- up to 10x10 meters size
- extreme dense scaninformation (up to 32k in ...
Search found 78 matches
- Wed Oct 03, 2018 12:58 am
- Forum: Maxon Cinema 4D
- Topic: New scanbased RD-Textures are online
- Replies: 0
- Views: 1070
- Fri Sep 07, 2018 12:17 am
- Forum: Off Topic Forum
- Topic: RD-Textures NEWS
- Replies: 2
- Views: 1283
RD-Textures NEWS
Hey guys,
I'm sorry that I was off the forum for so long time now.
I just want to remind you that RD-Textures is still growing and we really try to push things forward.
Actually we provide about 200 assets that are scanned and produced with a lot of love and they count to the top-notch assets in ...
I'm sorry that I was off the forum for so long time now.
I just want to remind you that RD-Textures is still growing and we really try to push things forward.
Actually we provide about 200 assets that are scanned and produced with a lot of love and they count to the top-notch assets in ...
- Thu Sep 06, 2018 11:58 pm
- Forum: Maxon Cinema 4D
- Topic: quixel megascan is out
- Replies: 13
- Views: 9068
Re: quixel megascan is out
Hi guys,
I discovered megascan yesterday and I wonder if there's a way in octane (script or other way) to create quickly and easily new material with the maps exported with megascan. (like quixel MDB).
Thanks !
Bertrand
Hi bros, this is Chris, the developer of RD-Textures.
Why not using RDT ...
I discovered megascan yesterday and I wonder if there's a way in octane (script or other way) to create quickly and easily new material with the maps exported with megascan. (like quixel MDB).
Thanks !
Bertrand
Hi bros, this is Chris, the developer of RD-Textures.
Why not using RDT ...
- Thu Sep 06, 2018 11:50 pm
- Forum: Maxon Cinema 4D
- Topic: How to use Megascans
- Replies: 8
- Views: 7157
Re: How to use Megascans
I'm new to Cinema 4D and Octane and have not been having much luck creating realistic textures. A few people have suggested i try Real Displacement Textures and Megascans. I went ahead and downloaded the free scans and purchased a pack off Megascans but have no idea how to implement the textures in ...
- Thu Sep 06, 2018 11:40 pm
- Forum: Maxon Cinema 4D
- Topic: Displacement Problem
- Replies: 3
- Views: 3894
Re: Displacement Problem
Hey bro !!
I'm always happy to see people using my RDTs for their work and I really appreciate good feedback.
Thanks mate ;)
Now, you are one of 10000 guys who think that RDT is cool for flat objects or planes and not usable for "complex" objects.
The reason, is that you will find seams, and yes ...
I'm always happy to see people using my RDTs for their work and I really appreciate good feedback.
Thanks mate ;)
Now, you are one of 10000 guys who think that RDT is cool for flat objects or planes and not usable for "complex" objects.
The reason, is that you will find seams, and yes ...
- Fri Aug 19, 2016 11:51 pm
- Forum: Maxon Cinema 4D
- Topic: displacement map causes black pixels in passes?
- Replies: 20
- Views: 9049
Re: displacement map causes black pixels in passes?
hi rleuchovius,
I found out
if you set your kernel to info-pass and use only 1-20 samples, you can see the same effect - use more samples, you can see the dots disappear.
I tried higher max-samples for the info-pass but z seems to ignore it.
I found out
if you set your kernel to info-pass and use only 1-20 samples, you can see the same effect - use more samples, you can see the dots disappear.
I tried higher max-samples for the info-pass but z seems to ignore it.
- Mon Mar 14, 2016 9:23 am
- Forum: Off Topic Forum
- Topic: Qixel Megascans is coming
- Replies: 59
- Views: 18837
Re: Qixel Megascans is coming
COLLECTION TWO is out !!!
Demonstartion: https://www.artstation.com/artwork/0EvvE
Shop: http://real-displacement-textures.com/
Works perfectly with octane !!
I'm sure you gonna love it. Got tons of very positive response by users every day
Demonstartion: https://www.artstation.com/artwork/0EvvE
Shop: http://real-displacement-textures.com/
Works perfectly with octane !!
I'm sure you gonna love it. Got tons of very positive response by users every day

- Mon Mar 14, 2016 9:18 am
- Forum: M is for Metaverse Gallery
- Topic: "Real-Displacment-Textures"
- Replies: 112
- Views: 58520
Re: "Real-Displacment-Textures"
...this one is totally free, also for commercial use.
https://www.artstation.com/artwork/ePe66
Pack three will be that type of surfaces
https://www.artstation.com/artwork/ePe66
Pack three will be that type of surfaces

- Mon Mar 14, 2016 9:16 am
- Forum: M is for Metaverse Gallery
- Topic: "Real-Displacment-Textures"
- Replies: 112
- Views: 58520
Re: "Real-Displacment-Textures"
Hi !!
Back again with more high detailed 3dscans ;)
For those who didn't see it yet.
RDT-Collection two is out:
DEMOS: https://www.artstation.com/artwork/0EvvE
SHOP: http://real-displacement-textures.com/
https://www.youtube.com/watch?v=RHoujzrT2io
They work perfectly with octane !!!
Hope you ...
Back again with more high detailed 3dscans ;)
For those who didn't see it yet.
RDT-Collection two is out:
DEMOS: https://www.artstation.com/artwork/0EvvE
SHOP: http://real-displacement-textures.com/
https://www.youtube.com/watch?v=RHoujzrT2io
They work perfectly with octane !!!
Hope you ...
- Tue Dec 08, 2015 12:13 am
- Forum: Off Topic Forum
- Topic: Qixel Megascans is coming
- Replies: 59
- Views: 18837
Re: Qixel Megascans is coming
Understand - no prob. boss 
I respect any serious feedback, information, wish and inspiration and I promise I'll keep an eye on what you are looking for.
But honestly, I have to prioritize costumers who can achieve my product. Sure you understand that.

I respect any serious feedback, information, wish and inspiration and I promise I'll keep an eye on what you are looking for.
But honestly, I have to prioritize costumers who can achieve my product. Sure you understand that.