Search found 26 matches

by kirbyzz
Thu Mar 08, 2018 6:53 am
Forum: Releases
Topic: Version 3.08-RC1.1
Replies: 168
Views: 100898

Re: Version 3.08-RC1

thanx for that Quick answer .. ok - switching back to previous one and waiting...hmmm
by kirbyzz
Thu Mar 08, 2018 6:17 am
Forum: Releases
Topic: Version 3.08-RC1.1
Replies: 168
Views: 100898

Re: Version 3.08-RC1

Hello Aoktar,

looks great - thanks for that Release :)

One big Problem. Offline Licensing seems not to work with that Version.

I installed new Octane Standalone "OctaneRender_3_08_RC1_win" and this C4D-Plugin Version here.
The Offline Licensing Checkbox is greyed out and not clickable in the ...
by kirbyzz
Fri Jan 16, 2015 4:06 am
Forum: Releases
Topic: Version 2.16.2
Replies: 154
Views: 83161

Re: Version 2.16.2 - Latest stabile release

oki .. great ... i want to reset render data..so stop is super...i want that octane resets and loads the new data....or do i think the wrong way?
I will test, but don´t understand why not to press stop and make a completely fresh new resend like in all versions before - it´s exactly what i want ...
by kirbyzz
Fri Jan 16, 2015 3:27 am
Forum: Releases
Topic: Version 2.16.2
Replies: 154
Views: 83161

Re: Version 2.16.2 - Latest stabile release

Hi Aoktar,

in new version 2.16.2 my main problem is to resend data to live-viewer..first time everything is fine. but when i stop and want to make a refresh - set data back ..play or anything else nothing happend > scene data doesn´t update...

i figured out i have to close always the live-viewer ...
by kirbyzz
Mon Jul 28, 2014 7:53 pm
Forum: Maxon Cinema 4D
Topic: Version 2.05.0 - Updated on (14.08.14)
Replies: 549
Views: 239884

Re: Version 2.03 - Update (19.07.14)

The other thing is, that octane 2.03 does not remember rendersettings in saved file.
I set "Full Motion Blur" and save. After reopening saved scene Motion Blur is set
to "Camera Motion Blur".
i have exactly the same bug with win7 64bit ...
by kirbyzz
Thu Jul 03, 2014 7:09 pm
Forum: User requests
Topic: ******* Wishlist and feedback topic ********
Replies: 341
Views: 187163

Re: ******* Wishlist and feedback topic ********

need much more noises...for big scenes the baking function for c4d noises doesn´t make the job and the few noises for octane are far not enough and not everything could be fixed with tileable texs..for small objects the c4d noisebaking works ... need really procedurale different noises fo surfaces ...
by kirbyzz
Tue May 27, 2014 6:38 pm
Forum: Releases
Topic: Version 1.54.2 (Octane Render 1.54) *** 03.06.2014 ***
Replies: 114
Views: 68949

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

thanx for your fast answer - ok i optimze it and use this workfow for now.
i´m happy to know that in future it will work :)

best
fabian
by kirbyzz
Tue May 27, 2014 12:12 am
Forum: Releases
Topic: Version 1.54.2 (Octane Render 1.54) *** 03.06.2014 ***
Replies: 114
Views: 68949

Re: Version 1.53.1 (Octane Render 1.53) *** 10.05.2014 ***

Hi Aktar,

need MB for a Butterflyanim . Wing Slap anim should be smooth ...
I tried different Solutions ..

1.
...oct-image camera tag .. you find a checkbox with Motionblur and a shuttervalue slider below ..
nothing hapend - this would be cool .. why happens there nothing? i think you are ...
by kirbyzz
Tue Oct 29, 2013 10:55 pm
Forum: Maxon Cinema 4D
Topic: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
Replies: 512
Views: 249574

Re: Testing Beta 0.9x (SDK 1.20)

"Can't Read Preset File: <path to C4D R14>\plugins\c4doctanepresets.dat" > i have that message too, but everything is working fine in R15.

Still slow with many many clones and biger scenes but i will test to make a workaround over xrefs .. i will test.
Hangup in renderend with big scenes actually ...
by kirbyzz
Tue Oct 22, 2013 11:26 pm
Forum: Maxon Cinema 4D
Topic: Testing Beta 0.87b (SDK 1.20) **updated 04.10**
Replies: 199
Views: 109759

Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

This is plugins conflicting with Octane.

http://render.otoy.com/manuals/Cinema4D/?page_id=651

Thank you for the suggestion.
I did a try and I got a very strange error with a basic diffuse material, with an OCT checkers shaders in the diffuse channel. Please see the attached pic. I don't use oct ...

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