Hello all,
I have finally been able to post my latest project. I only had 24 hours to work on this project.
Before I started I decided to screen capture my next project and was really glad that this was a quick 24 hour project to have a look over the way I modelled and took on the project.
I ...
Search found 14 matches
- Mon Jul 04, 2011 11:17 am
- Forum: M is for Metaverse Gallery
- Topic: 24hour Project
- Replies: 4
- Views: 2600
- Thu Jun 02, 2011 4:52 pm
- Forum: Off Topic Forum
- Topic: Overlapping Art Forms
- Replies: 6
- Views: 2126
Re: Overlapping Art Forms
Ycarry I am sorry you feel this is an attempt at spam, I really am. That was not my intention at all.
This is the Off topic forum and this is off topic but still relates to what forums are all about.
In my defence I just wanted to show how important constructive criticism yes and how we should ...
This is the Off topic forum and this is off topic but still relates to what forums are all about.
In my defence I just wanted to show how important constructive criticism yes and how we should ...
- Thu Jun 02, 2011 2:31 pm
- Forum: Works In Progress
- Topic: MG Magnette K3 (1934)
- Replies: 8
- Views: 4637
Re: MG Magnette K3 (1934)
Absolutely great modelling. The attention to detail has really made the model look realistic.
I agree with radiance about putting it into a 3d scene to really show it off, but then the scene really has to be done well.
But this is really something to keep in the portfolio, its a keeper.
I agree with radiance about putting it into a 3d scene to really show it off, but then the scene really has to be done well.
But this is really something to keep in the portfolio, its a keeper.
- Thu Jun 02, 2011 2:04 pm
- Forum: Works In Progress
- Topic: Sculptris
- Replies: 5
- Views: 4105
Re: Sculptris
Hey Alain,
I had never heard of Sculptris before, so thanks for bringing it up. Can't believe it is for free!
I am going to try it out for some organic modelling.
Is it just me or is there an issue with the mapping on the shoulders?
Also the eyes are a bit creepy for me, doesn't seem to fit with the ...
I had never heard of Sculptris before, so thanks for bringing it up. Can't believe it is for free!
I am going to try it out for some organic modelling.
Is it just me or is there an issue with the mapping on the shoulders?
Also the eyes are a bit creepy for me, doesn't seem to fit with the ...
- Thu Jun 02, 2011 1:54 pm
- Forum: Off Topic Forum
- Topic: Overlapping Art Forms
- Replies: 6
- Views: 2126
Overlapping Art Forms
I just wanted to share this with you creative people out there. My sister is a writer and she just posted an article about commenting on each others work.
It is so important to get different opinions and perspectives on your work and progress of work.
Now I don't mean going to a total stranger and ...
It is so important to get different opinions and perspectives on your work and progress of work.
Now I don't mean going to a total stranger and ...
- Sun May 29, 2011 10:07 am
- Forum: Works In Progress
- Topic: New Jersey (Interior scene) *Updated*
- Replies: 7
- Views: 4485
Re: New Jersey (Interior scene) *Updated*
I am going to comment on the render newJersey17_comp01.png as it looks over most of your scene.
You have really filled the scene quite well and makes the house seem like it is being used if you know what I mean.
Here are some suggestions that I came up with while looking at the image for quite a ...
You have really filled the scene quite well and makes the house seem like it is being used if you know what I mean.
Here are some suggestions that I came up with while looking at the image for quite a ...
- Sun May 29, 2011 9:38 am
- Forum: M is for Metaverse Gallery
- Topic: Paris, Table, Chairs And Cigarettes
- Replies: 10
- Views: 6319
Re: Paris, Table, Chairs And Cigarettes
Yes I agree with the nice atmosphere. I just don't like that you have the same painting next to each other.
About the modelling, I don't really think it is top secret knowledge and its only shared to a selected few.
Modelling is like anything creative. There are basics and rules to apply to but the ...
About the modelling, I don't really think it is top secret knowledge and its only shared to a selected few.
Modelling is like anything creative. There are basics and rules to apply to but the ...
- Sat May 28, 2011 10:16 am
- Forum: M is for Metaverse Gallery
- Topic: New York rooftop patio
- Replies: 5
- Views: 3693
Re: New York rooftop patio
@Draydin_r, I totally argree with the level of detail on the buildings surrounding the main area. I must admit I didn't put enough effort into the textures. I only worked with textures for one day and didn't really uvmap correctly as I did it more for speed then accuracy. That is the major flaw I ...
- Fri May 27, 2011 4:25 pm
- Forum: M is for Metaverse Gallery
- Topic: New York rooftop patio
- Replies: 5
- Views: 3693
New York rooftop patio
Hello all,
This week I have been working on a new scene. The main reason for this scene was to see the differences between Blender Internal render and Octane.
Of course Octane came up on tops but it was really nice to see the final outcomes.
If you would like to see some more information about ...
This week I have been working on a new scene. The main reason for this scene was to see the differences between Blender Internal render and Octane.
Of course Octane came up on tops but it was really nice to see the final outcomes.
If you would like to see some more information about ...
- Wed May 11, 2011 11:06 am
- Forum: General Discussion
- Topic: Stop Camera from moving during Final Render
- Replies: 2
- Views: 1103
Re: Stop Camera from moving during Final Render
Flip I cannot believe I missed that. Its as clear as day!
Thanks Jaberwocky, I feel bad for wasting your time on such a stupid question.
This Topic can now be deleted.
Thanks Jaberwocky, I feel bad for wasting your time on such a stupid question.

This Topic can now be deleted.