Search found 7 matches

by wellsichris
Wed Sep 25, 2019 3:20 pm
Forum: Releases
Topic: OctaneRender 2019.1 for Houdini Beta build 2019.1.0.4 RC5
Replies: 4
Views: 2247

Re: OctaneRender 2019.1 for Houdini Beta build 2019.1.0.4 RC5

That fixed it on linux, thanks Juanjo!
by wellsichris
Tue Sep 24, 2019 9:08 pm
Forum: Releases
Topic: OctaneRender 2019.1 for Houdini Beta build 2019.1.0.4 RC5
Replies: 4
Views: 2247

Re: OctaneRender 2019.1 for Houdini Beta build 2019.1.0.4 RC5

I just added the new build and when I click "about" it says, unknow command: Octane_about

same with most the other buttons,

comparing the two folders it doesn't appear as though there is anything in the dso folder of the new build, not sure what that means, but maybe that's why it's not working ...
by wellsichris
Wed Jan 03, 2018 4:59 pm
Forum: General Discussion
Topic: per object reload options?
Replies: 3
Views: 1895

Re: per object reload options?

thanks for the responses, This is actually in Houdini, which apparently doesn't have that feature yet :(

But the good news is, if it's available than hopefully soon,
by wellsichris
Tue Jan 02, 2018 7:01 pm
Forum: General Discussion
Topic: bump wrong on a axis
Replies: 0
Views: 648

bump wrong on a axis

so I think this is a kernal issue, I"m on 3.08 test 4, maybe this has been fixed,

But bump maps are inversed on one axis.
bumpTestoff.png

this is just a simple grey scale image, I've tried inverting it, which is what you see in this image, but either way it's off left to right, or up and down ...
by wellsichris
Tue Jan 02, 2018 6:39 pm
Forum: General Discussion
Topic: per object reload options?
Replies: 3
Views: 1895

per object reload options?

forgive if this has been asked before but I can't find anything on it.

so currently we have the options of how to reload a scene, deformations, materials, volumes, etc.. However, it would be super useful to have per object reload options. For example, I have a scene, with a big VDB for detailed ...
by wellsichris
Wed Aug 23, 2017 9:16 pm
Forum: General Discussion
Topic: Object position pass- Feature Request
Replies: 6
Views: 5936

Object position pass- Feature Request

So one thing I really wish we had, and I can't find anyone bringing it up, But an object position pass.

So an object position pass, is like a world position pass except the values stick to the object's surface. this allows you to do the same things you do with world position except it sticks the ...
by wellsichris
Wed Aug 23, 2017 9:08 pm
Forum: Development Build Releases
Topic: CRYPTOMATTE
Replies: 26
Views: 17310

Re: CRYPTOMATTE

Any update from Otoy on this? would be super useful to have Cryptomatte in Octane

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