
Search found 22 matches
- Thu Aug 07, 2014 1:42 am
- Forum: Development Build Releases
- Topic: Stereoscopic rendering for Oculus ;)
- Replies: 29
- Views: 9871
Re: Stereoscopic rendering for Oculus ;)
I have DK2 on order, it should be in this week or this month at least. I am pretty excited to be able to use Octane and OVR! I'm glad the Octane Team is on it! Thank you 

- Wed Jul 09, 2014 6:27 pm
- Forum: Autodesk Maya
- Topic: OctaneRender® for Maya® 2.02 - 4.0 Win [OBSOLETE]
- Replies: 22
- Views: 7780
Re: OctaneRender® for Maya® 2.02 - 4.0 Win [TEST]
Thank you Jimstar, I REALLY appreciate you bringing us V2!!
- Tue Jun 10, 2014 9:43 pm
- Forum: Autodesk Maya
- Topic: When 2.0 will be available for Maya?
- Replies: 16
- Views: 6587
Re: When 2.0 will be available for Maya?
Hi Jim, this is a very good question! Alternatively please at least let us how you are doing with it.. Is it still actively being developed for Maya? -it's been quiet for some time on new Maya plugin releases and like others here we would really like to tap into the new 2.0
Keep up the great work!
Keep up the great work!
- Wed Mar 12, 2014 9:05 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 1.36 RC1
- Replies: 79
- Views: 29339
Re: OctaneRender™ Standalone 1.36
Stereoscopic Rendering modes specifically (Side By Side) I may of missed the post if this was doable or not, or not going to be added at all.. I understand the bandwidth of information would be doubled but regardless I thought side-by-side stereoscopic rendering was to be supported in 1.5? If it has ...
- Sun Mar 02, 2014 7:33 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 1.33
- Replies: 36
- Views: 20647
Re: OctaneRender™ Standalone 1.33
About sliders - Some people are more visual than being a mathematician or memory focused for hot-keys, you take away intuitive ease of use for new learners/artists if they had to guess or spend more time to learn the hot key controls through documentation. I think simple triangle/arrow buttons for ...
- Sat Feb 22, 2014 12:25 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 1.33
- Replies: 36
- Views: 20647
Re: OctaneRender™ Standalone 1.33
Sorry, but I have to disagree. Pretty much all 3D applications don't use sliders for positions and most of the time also not for scale and rotation. And there is a reason for that: Sliders clutter the UI a lot.
In the mid-term we would actually like to un-clutter the user interface even more ...
In the mid-term we would actually like to un-clutter the user interface even more ...
- Thu Feb 13, 2014 5:37 pm
- Forum: Autodesk Maya
- Topic: OctaneRender® for Maya® 1.20.2 - 1.7 Win [OBSOLETE]
- Replies: 18
- Views: 11619
Re: OctaneRender® for Maya® 1.20.2 - 1.7 Win [TEST]
Hi Jim is it possible that you could implement drag & drop for custom nodes/networks from Octane standalone to Maya's hypershade work area? I've created some advanced projects in Octane standalone but I don't see a way how I can get my custom node networks transported to Maya.. I don't see any ...
- Tue Jan 21, 2014 3:04 pm
- Forum: Autodesk Maya
- Topic: OctaneRender® for Maya® 1.20.2 - 1.7 Win [OBSOLETE]
- Replies: 18
- Views: 11619
Re: OctaneRender® for Maya® 1.20.2 - 1.7 Win [TEST]
@Jimstar ~ is there hope of fixing the texture connections so when I hit convert materials to Octane, that Maya retains the path in the diffuse slot ~ so I don't have to relink every single texture map?
I've had this issue too since the beta and I'm not sure if this can be fixed with Maya's ...
I've had this issue too since the beta and I'm not sure if this can be fixed with Maya's ...
- Sat Dec 28, 2013 11:44 am
- Forum: Autodesk Maya
- Topic: OctaneRender® for Maya® 1.20.2 - 1.7 Win [OBSOLETE]
- Replies: 18
- Views: 11619
Re: OctaneRender® for Maya® 1.20.2 - 1.7 Win [TEST]
It works fine for me.solomon wrote:IPR is not working at all in this build
- Tue Dec 10, 2013 9:09 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: Spherical Camera Stereo Render
- Replies: 9
- Views: 3215
Re: Spherical Camera Stereo Render
But there is still the potential for the octane team to build in some kind of helper to make it possible to output side by side stereo panoramas right? Or are you saying that is just impossible to do (which I don't think it should)?
This would be a real great feature because it would allow for ...
This would be a real great feature because it would allow for ...