Does anyone here know how to project a background image to the camera similar to how it is done in Modo?
I can only figure out how to do a front projection onto a physical object in the scene. But by doing so my background image is affected by the DOF on the camera which is not what I want.
Search found 11 matches
- Mon May 18, 2020 8:21 pm
- Forum: Foundry Modo
- Topic: How do you project a background image?
- Replies: 1
- Views: 1098
- Mon Jan 20, 2020 9:47 pm
- Forum: Foundry Modo
- Topic: OctaneRender 2020 for Modo [OBSOLETE]
- Replies: 250
- Views: 258399
Re: OctaneRender 2020 for Modo [TEST and STABLE]
Any chance we will have normal maps working with UDIMs any day soon?
- Sat Apr 14, 2012 9:34 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
- Replies: 69
- Views: 28679
Re: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
Focus picker inside Max +1. For me the focus picker has always been one of Octanes unique selling points
.
- Wed Apr 11, 2012 10:05 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
- Replies: 69
- Views: 28679
Re: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
Hi Karba,
I went back to 2.57 and made a test scene. Then installed 2.58 again, and the scene renders just fine.
By the way. Is it possible to send a scene from Max to octane with octane materials on? I cant get it to work. Also the script (MAX2Octane 1.022h) Crashes if I have an octane camera in ...
I went back to 2.57 and made a test scene. Then installed 2.58 again, and the scene renders just fine.
By the way. Is it possible to send a scene from Max to octane with octane materials on? I cant get it to work. Also the script (MAX2Octane 1.022h) Crashes if I have an octane camera in ...
- Wed Apr 11, 2012 6:27 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
- Replies: 69
- Views: 28679
Re: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
Simple Direct light / Ambient occlusion seems to work. I cant get IBL to work. And since my machine crashes when I try to edit materials I have not been able to test how those render.Karba wrote:
Does actuall render work properly?
- Wed Apr 11, 2012 5:42 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
- Replies: 69
- Views: 28679
Re: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
Karba wrote: Do you use GTX680?
2.58 doesn't support it yet.
Dell Precision WorkStation T7500
2X 2.26 GHz
12GB Ram
NVIDIA Quadro FX 5600
Win7 64 bit
- Tue Apr 10, 2012 6:52 pm
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
- Replies: 69
- Views: 28679
Re: OctaneRender® for 3ds max® v1.0 beta 2.58[TEST]
Hi Karba,
I cant see materials in Max, and even worse, My system crashes every time I try to assign a new material in max. I just tried it four times in a row on a simple scene with only two boxes and a sphere. My screen completely freezes and there is nothing I can do but reboot. I'm going back to ...
I cant see materials in Max, and even worse, My system crashes every time I try to assign a new material in max. I just tried it four times in a row on a simple scene with only two boxes and a sphere. My screen completely freezes and there is nothing I can do but reboot. I'm going back to ...
- Mon Oct 10, 2011 10:27 am
- Forum: Autodesk 3Ds Max
- Topic: MAX2Octane exporter for max 2010+
- Replies: 136
- Views: 65551
Re: MAX2Octane exporter for max 2010+
I made some Octane Icons for my 3dsMax main toolbar. If anyone wants to use them go ahead.
@KilaD if you find them usable you are welcome to add them to the script in your next update.
Best regards
Martin
@KilaD if you find them usable you are welcome to add them to the script in your next update.
Best regards
Martin
- Tue Sep 14, 2010 10:47 am
- Forum: News & Announcements
- Topic: Octane Render Pre2.3 v4 (win/lin/mac) commercial released
- Replies: 34
- Views: 52319
Re: Octane Render Pre2.3 v4 (win/lin/mac) commercial released
Hi everyone,
Refractive Software LTD is proud to announce the availability of the fourth intermediate octanelive platform pre-release. (aka pre-2.3 v4)
Sounds great! Had a little trouble finding the download. Untill I realized that the link was in my mailbox :? :oops: :D . On my way to check it ...
Refractive Software LTD is proud to announce the availability of the fourth intermediate octanelive platform pre-release. (aka pre-2.3 v4)
Sounds great! Had a little trouble finding the download. Untill I realized that the link was in my mailbox :? :oops: :D . On my way to check it ...
- Tue May 25, 2010 8:44 pm
- Forum: Autodesk 3Ds Max
- Topic: Beta 2.2 RC1: 3Ds Max plugin testing thread
- Replies: 252
- Views: 128480
Re: Beta 2.2 RC1: 3Ds Max plugin testing thread
Is there any chance the exporter will one day support the 3ds Max substitute modifier or Xref proxy objects?
Well, its not so much about the exporter as is about Octane, which right now doesn't support instances. They'll be here in version 1.23, which is coming soon, (at this rate it's probably ...
Well, its not so much about the exporter as is about Octane, which right now doesn't support instances. They'll be here in version 1.23, which is coming soon, (at this rate it's probably ...