Search found 44 matches

by cecofuli
Mon Oct 01, 2012 8:13 am
Forum: M is for Metaverse Gallery
Topic: Evermotion Scene revesion
Replies: 29
Views: 13553

Re: Evermotion Scene revesion

VRay Producer is old (2001) and strong renderer. VRay-RT is young and we would like to see all the VRay Producer tools already in the RT version =)
Same for Octane vs Octane4Max. We must wait, with patience ;)
by cecofuli
Thu Sep 27, 2012 1:25 pm
Forum: M is for Metaverse Gallery
Topic: Evermotion Scene revesion
Replies: 29
Views: 13553

Re: Evermotion Scene revesion

I know a little bit VRay ehehe )))
Sub-pixel mapping in the first version of VRay was hide and, by default, ON. Clamp was exposed.
But, after the 1.46 (or 1.47) Vlado exposed this parameters.
With sub-pixel OFF, we have a better rendering, more realistic highlight, but the rendering time ...
by cecofuli
Wed Sep 26, 2012 9:48 pm
Forum: M is for Metaverse Gallery
Topic: Evermotion Scene revesion
Replies: 29
Views: 13553

Re: Evermotion Scene revesion

Proupin wrote:About the overbright areas getting aliased edges, are you working on a solution?
This is very similar to an annoying (very annoying :evil: ) problem for VRay, with sub-pixel mapping OFF.
by cecofuli
Wed Sep 19, 2012 9:17 pm
Forum: M is for Metaverse Gallery
Topic: Octane+Multiscatter
Replies: 81
Views: 65133

Re: Octane+Multiscatter

VRay producer eats a lot of RAM, but it would be incredible to put my 22 GB RAM scene in 4 Gb VRAM!!!
Unfortunately I've no time now for some test. I hope in the middle/end of October.
by cecofuli
Wed Sep 19, 2012 3:44 pm
Forum: M is for Metaverse Gallery
Topic: Octane+Multiscatter
Replies: 81
Views: 65133

Re: Octane+Multiscatter

Hi Karba,
I see you are an active programmer ))) compliments ;)
My question: do you think it's possible to make this scene in Octane and Multiscatter?
The problem is if it's possible with "only" 4GB RAM Nvidia graphic card.
SIDE NOTE: with VRay, I used 22 GB RAM with tons of 4-8K MAPS, 2D ...
by cecofuli
Wed Jun 09, 2010 1:24 am
Forum: M is for Metaverse Gallery
Topic: Jewelry in the sunlight
Replies: 4
Views: 3726

Re: Jewelry in the sunlight

unfortunately, right now, now.
And also I think is not possible make some "fake shader" like in VRay or MR.
by cecofuli
Tue Jun 08, 2010 11:52 pm
Forum: M is for Metaverse Gallery
Topic: Jewelry in the sunlight
Replies: 4
Views: 3726

Re: Jewelry in the sunlight

Nice, but without chromatic aberration, diamond is like a piece of glass.
And the gold, IMO, is too yellow.
by cecofuli
Sat May 29, 2010 1:36 pm
Forum: General Discussion
Topic: Questions
Replies: 10
Views: 4430

Re: Questions

radiance wrote:Hi,

yeah camera near and far clipping is already implemented but not hooked up to the UI yet...

Radiance
+1 for clipping planes in the camera.
Without, some arch.viz interior is impossible to render.
by cecofuli
Sat May 29, 2010 1:25 pm
Forum: Autodesk 3Ds Max
Topic: Beta 2.2 RC1: 3Ds Max plugin testing thread
Replies: 252
Views: 123303

Re: Beta 2.2 RC1: 3Ds Max plugin testing thread

Any plans to export vray lights and materials?
When arealights etc are implemented in Octane, yes

I'll look into vraymaterial conversion, shouldn't be that hard to implement

edit: ah didnt see your post Mads. I forgot pressing submit an hour ago :)

+1
We can use a free converter, but sometime ...
by cecofuli
Sat May 29, 2010 10:30 am
Forum: General Discussion
Topic: feature request..
Replies: 46
Views: 19125

Re: feature request..

For diamond material, some aberration shader.
Right now we work for a catalog and I need aberration for our jewelry

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