Search found 5 matches
- Thu Dec 22, 2022 7:24 pm
- Forum: Unreal® Engine
- Topic: Udim Virtual Textures are crashing Octane consistently
- Replies: 0
- Views: 10992
Udim Virtual Textures are crashing Octane consistently
Granted our textures are really big (5x4096k textures), and I understand that the max in game option doesn't work in Octane, but still our textures don't exceed the ram limit and crash while loading every time we render our chars.
- Mon Dec 19, 2022 8:13 pm
- Forum: Unreal® Engine
- Topic: How do we setup Movie Render Que to submit jobs on the farm?
- Replies: 5
- Views: 6045
Re: How do we setup Movie Render Que to submit jobs on the farm?
Ah sorry, there is a legacy mode which is what you're talking about I think.
Thanks.
Thanks.
- Mon Dec 19, 2022 6:18 pm
- Forum: Unreal® Engine
- Topic: How do we setup Movie Render Que to submit jobs on the farm?
- Replies: 5
- Views: 6045
Re: How do we setup Movie Render Que to submit jobs on the farm?
Thanks Chris, in 5.03 and above, the render button inside the sequencer opens up a movie render que window, so we can't render the old way anymore. It'd be great if you added an Octane render mode inside the MRQ.
- Thu Dec 15, 2022 7:10 pm
- Forum: Unreal® Engine
- Topic: How do we setup Movie Render Que to submit jobs on the farm?
- Replies: 5
- Views: 6045
Re: How do we setup Movie Render Que to submit jobs on the farm?
No render que option in the Octane menu. Also couldn't find and Octane specific nodes inside Movie Render Que. Desperately need Otoy to tell us if this is possible as we're evaluating Octane for our studio.
- Wed Dec 14, 2022 5:58 pm
- Forum: Unreal® Engine
- Topic: How do we setup Movie Render Que to submit jobs on the farm?
- Replies: 5
- Views: 6045
How do we setup Movie Render Que to submit jobs on the farm?
I don't see an Octane option in Movie Render Queue. Is there any documentation on how to setup renders using Deadline, or even locally?
Thanks.
Thanks.