Search found 14 matches

by myklgrant
Wed Jan 01, 2020 11:48 pm
Forum: Houdini
Topic: Assign Shader to OBJ
Replies: 3
Views: 1177

Re: Assign Shader to OBJ

Juanjo,

Thank-you for your quick reply.
I'm just learning Octane for Houdini so need a quickstart or an example hip(nc) file to study because I am having no success at all and there is nothing in the manual about this.
I'm just using a sphere created elsewhere with UVs but no materials and for the ...
by myklgrant
Tue Dec 31, 2019 11:18 pm
Forum: Houdini
Topic: Assign Shader to OBJ
Replies: 3
Views: 1177

Assign Shader to OBJ

Hello,

Can someone direct me to a tutorial how to apply octane shaders to imported OBJs. Drag and apply doesn't work so I assume there is a step I am missing.
I found some old posts saying you need to first assign a material the geometry but that's it.
I also can't find anything in the (otherwise ...
by myklgrant
Wed Dec 27, 2017 10:36 pm
Forum: Redspec SSS
Topic: G3F/G8F Shader Problem
Replies: 1
Views: 17488

G3F/G8F Shader Problem

Hello,

The email addresses at Redspecsss are refusing messages so I have to contact RedSpecSSS support through this board.
Anyways here is the email I tried to send:

Hello,

First I would like to say that your stuff is terrific.
However for the life of me I can't get the shaders to work on the ...
by myklgrant
Mon Jun 15, 2015 2:53 am
Forum: General Discussion
Topic: Separate HDRI Maps
Replies: 2
Views: 1869

Separate HDRI Maps

Hello,

Is it possible to use separate maps for environmental lighting. I'm used to using Maxwell where you can have separate maps for illumination, reflection, and background.
The SiBL system also uses separate optimized maps for illumination,reflection and background.
Th problem I am having with ...
by myklgrant
Sun Jun 14, 2015 8:22 pm
Forum: DAZ Studio
Topic: Faces Show on Render
Replies: 4
Views: 1577

Re: Faces Show on Render

Thanks,
I looked around for something already posted but not enough I guess

Michael Grant
by myklgrant
Sun Jun 14, 2015 8:21 pm
Forum: DAZ Studio
Topic: OcDS Setup v2.2 (last Beta)
Replies: 371
Views: 180054

Re: OcDS Setup v2.2 (last Beta)

Hello,

So are we going to have to (re)set the material amount to 1.0000 forever or is there going to be a fix?
It seems odd that Octane makes an (incorrect) assumption about the scene and ends up producing a terrible render.
It should first make a proper render and if it needs to be adjusted I will ...
by myklgrant
Sun Jun 14, 2015 6:01 pm
Forum: DAZ Studio
Topic: Faces Show on Render
Replies: 4
Views: 1577

Faces Show on Render

Hello,

This an "out-of-the-box" quick render of Victoria 6HD. I just loaded the model and a camera, set materials and opened the Octane window. The only change I made was setting the sun to my location and time and changing to the Path-Tracing Renderer- every other setting was left as is. I hit ...
by myklgrant
Wed Jun 10, 2015 4:04 am
Forum: DAZ Studio
Topic: New Version Very Slow to Activate
Replies: 3
Views: 1635

Re: New Version Very Slow to Activate

Actually OcDS is very slow when connecting to Octane Live for any reason.
The Live DB materials never load their names so the database is not searchable.
And it takes a long time to download any material.
I never had any problem on the previous version.

Michael Grant
by myklgrant
Wed Jun 10, 2015 3:35 am
Forum: DAZ Studio
Topic: New Version Very Slow to Activate
Replies: 3
Views: 1635

New Version Very Slow to Activate

Hello,

I just installed the latest version of OcDS and it works fine. The new UI will take some getting used to though.
I've found that it takes a very long time to activate and it locks DS while it is doing it.
When I launch DS I have to wait a minute or 2 before I can do anything while Octane ...
by myklgrant
Wed Jul 14, 2010 2:05 pm
Forum: Demo Version Questions & Discussion
Topic: Another Video Card Question
Replies: 4
Views: 2494

Re: Another Video Card Question

Havensole,

I've been with blender since the beginning (v1.8 actually) and its always exciting to be
part of a project that is in its infancy (I started using - testing actuallly, Firefox - Phoenix then, from v0.1). Every time I get a new version from Refractive it's like Christmas - I can't wait to ...

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