Hi there,
is there a fast and easy way to convert v2020 Materials into v2026? It is from a pack we bought and now most of them are useless. Some seem to be wrongly wired (depends on Octane version), some are simply crashing Cinema/Octane - and this fast and often :( I sometimes open a scene, click ...
Search found 217 matches
- Sun Feb 22, 2026 4:33 pm
- Forum: Maxon Cinema 4D
- Topic: Conversion of old materials?
- Replies: 1
- Views: 120
- Sun Feb 22, 2026 4:23 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 258
Re: Area Light behind specular material still visible
Just FYI: we only use Dino's workflow. It is fast and easy to remind.
And as far as I remember it was refraction ray only what has to be 0 to get it to work. Maybe wrong, but it was only one of the 2 parameters to be set to 0.
Thanks alot!
And as far as I remember it was refraction ray only what has to be 0 to get it to work. Maybe wrong, but it was only one of the 2 parameters to be set to 0.
Thanks alot!
- Tue Feb 03, 2026 4:06 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 258
Re: Area Light behind specular material still visible
Thanks alot jayroth (and Dino as well
And the Gradient seems to be not mandatory as far as I see.
Thank you also Beppe, I'll give it a try later on.
Seems to be a bit more complicated in the setup
- Mon Feb 02, 2026 4:35 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 258
Area Light behind specular material still visible
Hi, am I doing wrong?
I can't get an area light invisible behind a specular material, windows or other glass-objects.
Object can be single sided or double, I tried Path Tracing, PMC, Photon Tracing and many options in Visibilty- and Light Settings-Tab of the Area Light Tag (Including "Opacity" in ...
I can't get an area light invisible behind a specular material, windows or other glass-objects.
Object can be single sided or double, I tried Path Tracing, PMC, Photon Tracing and many options in Visibilty- and Light Settings-Tab of the Area Light Tag (Including "Opacity" in ...
- Fri Nov 28, 2025 2:54 pm
- Forum: Releases
- Topic: Octane 2026.1 for Cinema4D - v1.8
- Replies: 30
- Views: 5816
Re: Octane 2026.1 for Cinema4D - v1.8
That is great and exciting, thanks to your continous great work! And I love to be able to look at the trello plan!
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
- Fri Nov 28, 2025 12:17 pm
- Forum: Releases
- Topic: Octane 2026.1 for Cinema4D - v1.8
- Replies: 30
- Views: 5816
Re: Octane 2026.1 for Cinema4D - v1.8
That is great and exciting, thanks to your continous great work! And I love to be able to look at the trello plan!
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
- Fri Nov 29, 2024 12:29 pm
- Forum: General Discussion
- Topic: Otoy Octane Black Friday 2024 bundle deal?
- Replies: 29
- Views: 31663
Re: Otoy Octane Black Friday 2024 bundle deal?
is it still the same like last BFs? One has to unsubscribe the last sub and than buy a completely new sub?
- Tue Aug 27, 2024 5:03 pm
- Forum: Maxon Cinema 4D
- Topic: Roadmap: EOL for R21 Plugins?
- Replies: 0
- Views: 1081
Roadmap: EOL for R21 Plugins?
Hey there,
I just saw that one of the lastest versions (2023.1.3-[R4]) is up from R21 while one before (2023.1.3-[R2]) is up from.R15 to R2024.
This seen, my question is: is there already a plan, from wich date on R21 plugins will also be obsolete?
1 year, 2 maybe? Or more or less? This is an ...
I just saw that one of the lastest versions (2023.1.3-[R4]) is up from R21 while one before (2023.1.3-[R2]) is up from.R15 to R2024.
This seen, my question is: is there already a plan, from wich date on R21 plugins will also be obsolete?
1 year, 2 maybe? Or more or less? This is an ...
- Thu Aug 15, 2024 3:42 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 48581
Re: Cinema4D version 2023.1.3-R4 (Latest stable) 14.06.2024
Hey there,
I just saw that the last version (2023.1.3-[ R4 ] (R21-R2024)) is up from R21 while one before (2023.1.3-[ R2 ] (R15-R2024)) was incl.R15 and up.
This seen, my question is: is there already a plan, from wich date on R21 will also be obsolete?
1 year, 2 maybe? Or more or less?
Thanks ...
I just saw that the last version (2023.1.3-[ R4 ] (R21-R2024)) is up from R21 while one before (2023.1.3-[ R2 ] (R15-R2024)) was incl.R15 and up.
This seen, my question is: is there already a plan, from wich date on R21 will also be obsolete?
1 year, 2 maybe? Or more or less?
Thanks ...
- Tue Jul 11, 2023 2:11 pm
- Forum: Maxon Cinema 4D
- Topic: Strange Refl./Refr. with high Specular Depth value (50)
- Replies: 0
- Views: 528
Strange Refl./Refr. with high Specular Depth value (50)
... or dark/black areas with low Specular Depth value (12).
Changing the value from 50 down to 10 will reduce the duplications but grow the dark/black areas.
I try to render nice glass and get these duplications of the internal reflections and refractions. There is no black object in the scene ...
Changing the value from 50 down to 10 will reduce the duplications but grow the dark/black areas.
I try to render nice glass and get these duplications of the internal reflections and refractions. There is no black object in the scene ...