Hey Beppe,
thanks for your help.
Maybe you can help a bit furtheron?!
Everything works fine up to loading and rendering/checking the materials in 2026.2 standalone, and also saving everything as ORBX-scene.
It is possible to reload them into standalone. The biggest material-scene (360 MB) takes ...
Search found 218 matches
- Sun Mar 22, 2026 8:10 pm
- Forum: Maxon Cinema 4D
- Topic: Conversion of old materials?
- Replies: 3
- Views: 303
- Sun Feb 22, 2026 4:33 pm
- Forum: Maxon Cinema 4D
- Topic: Conversion of old materials?
- Replies: 3
- Views: 303
Conversion of old materials?
Hi there,
is there a fast and easy way to convert v2020 Materials into v2026? It is from a pack we bought and now most of them are useless. Some seem to be wrongly wired (depends on Octane version), some are simply crashing Cinema/Octane - and this fast and often :( I sometimes open a scene, click ...
is there a fast and easy way to convert v2020 Materials into v2026? It is from a pack we bought and now most of them are useless. Some seem to be wrongly wired (depends on Octane version), some are simply crashing Cinema/Octane - and this fast and often :( I sometimes open a scene, click ...
- Sun Feb 22, 2026 4:23 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 399
Re: Area Light behind specular material still visible
Just FYI: we only use Dino's workflow. It is fast and easy to remind.
And as far as I remember it was refraction ray only what has to be 0 to get it to work. Maybe wrong, but it was only one of the 2 parameters to be set to 0.
Thanks alot!
And as far as I remember it was refraction ray only what has to be 0 to get it to work. Maybe wrong, but it was only one of the 2 parameters to be set to 0.
Thanks alot!
- Tue Feb 03, 2026 4:06 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 399
Re: Area Light behind specular material still visible
Thanks alot jayroth (and Dino as well
And the Gradient seems to be not mandatory as far as I see.
Thank you also Beppe, I'll give it a try later on.
Seems to be a bit more complicated in the setup
- Mon Feb 02, 2026 4:35 pm
- Forum: Maxon Cinema 4D
- Topic: Area Light behind specular material still visible
- Replies: 5
- Views: 399
Area Light behind specular material still visible
Hi, am I doing wrong?
I can't get an area light invisible behind a specular material, windows or other glass-objects.
Object can be single sided or double, I tried Path Tracing, PMC, Photon Tracing and many options in Visibilty- and Light Settings-Tab of the Area Light Tag (Including "Opacity" in ...
I can't get an area light invisible behind a specular material, windows or other glass-objects.
Object can be single sided or double, I tried Path Tracing, PMC, Photon Tracing and many options in Visibilty- and Light Settings-Tab of the Area Light Tag (Including "Opacity" in ...
- Fri Nov 28, 2025 2:54 pm
- Forum: Releases
- Topic: Octane 2026.1 for Cinema4D - v1.8
- Replies: 30
- Views: 7246
Re: Octane 2026.1 for Cinema4D - v1.8
That is great and exciting, thanks to your continous great work! And I love to be able to look at the trello plan!
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
- Fri Nov 28, 2025 12:17 pm
- Forum: Releases
- Topic: Octane 2026.1 for Cinema4D - v1.8
- Replies: 30
- Views: 7246
Re: Octane 2026.1 for Cinema4D - v1.8
That is great and exciting, thanks to your continous great work! And I love to be able to look at the trello plan!
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
- Fri Nov 29, 2024 12:29 pm
- Forum: General Discussion
- Topic: Otoy Octane Black Friday 2024 bundle deal?
- Replies: 29
- Views: 32424
Re: Otoy Octane Black Friday 2024 bundle deal?
is it still the same like last BFs? One has to unsubscribe the last sub and than buy a completely new sub?
- Tue Aug 27, 2024 5:03 pm
- Forum: Maxon Cinema 4D
- Topic: Roadmap: EOL for R21 Plugins?
- Replies: 0
- Views: 1093
Roadmap: EOL for R21 Plugins?
Hey there,
I just saw that one of the lastest versions (2023.1.3-[R4]) is up from R21 while one before (2023.1.3-[R2]) is up from.R15 to R2024.
This seen, my question is: is there already a plan, from wich date on R21 plugins will also be obsolete?
1 year, 2 maybe? Or more or less? This is an ...
I just saw that one of the lastest versions (2023.1.3-[R4]) is up from R21 while one before (2023.1.3-[R2]) is up from.R15 to R2024.
This seen, my question is: is there already a plan, from wich date on R21 plugins will also be obsolete?
1 year, 2 maybe? Or more or less? This is an ...
- Thu Aug 15, 2024 3:42 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 49687
Re: Cinema4D version 2023.1.3-R4 (Latest stable) 14.06.2024
Hey there,
I just saw that the last version (2023.1.3-[ R4 ] (R21-R2024)) is up from R21 while one before (2023.1.3-[ R2 ] (R15-R2024)) was incl.R15 and up.
This seen, my question is: is there already a plan, from wich date on R21 will also be obsolete?
1 year, 2 maybe? Or more or less?
Thanks ...
I just saw that the last version (2023.1.3-[ R4 ] (R21-R2024)) is up from R21 while one before (2023.1.3-[ R2 ] (R15-R2024)) was incl.R15 and up.
This seen, my question is: is there already a plan, from wich date on R21 will also be obsolete?
1 year, 2 maybe? Or more or less?
Thanks ...