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by jimicorbet
Mon Feb 11, 2013 12:38 pm
Forum: Works In Progress
Topic: Octane Dirt
Replies: 55
Views: 56535

Re: Octane Dirt

Is there any way we can have a render target support multiple cores, so we can have a Z-axis depth, dirt, material ID and outputs a target? May "save image" button to detect those deep channel output, and automatically save them in a hierarchical file format?

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