Thank you smicha and Tomglimpse for the information.
Glimpse, I knew if someone did know the answer, it would be you :)
I have the Asus Titan in that computer and need two more cards that would be at the same level.
So, do you think Asus Titan 6gb and MSI 980ti 6gb would be good combination or is ...
Search found 26 matches
- Sat Apr 30, 2016 6:47 am
- Forum: General Discussion
- Topic: Asus Titan 6gb and MSI GTX 980ti compatible together?
- Replies: 3
- Views: 1714
- Fri Apr 29, 2016 9:12 pm
- Forum: General Discussion
- Topic: Asus Titan 6gb and MSI GTX 980ti compatible together?
- Replies: 3
- Views: 1714
Asus Titan 6gb and MSI GTX 980ti compatible together?
Hi,
I have a question about multiple GPU’s in the same computer
I have one Asus GTX Titan 6gb and thinking of buying two more MSI gtx 980ti 6gb in the same computer; would they work together?
Asus Titan 6gb has the GK110 GPU
MSI GTX 980 TI 6gb has the GM200 GPU
Motherboard ASUS P9X79 PRO
OS ...
I have a question about multiple GPU’s in the same computer
I have one Asus GTX Titan 6gb and thinking of buying two more MSI gtx 980ti 6gb in the same computer; would they work together?
Asus Titan 6gb has the GK110 GPU
MSI GTX 980 TI 6gb has the GM200 GPU
Motherboard ASUS P9X79 PRO
OS ...
- Thu Feb 12, 2015 7:44 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.21.1 - 7.2 Win [OBSOLETE]
- Replies: 4
- Views: 2076
Re: OctaneRender™ for Blender 2.21.1 - 7.2 Win [TEST]
The OctaneRender™ for Blender 2.21.1 - 7.1 Win [OBSOLETE]
Render Passes does not work.
Activate Render Passes and try to render a simple cube in any kernel mode.
It will render the Combined pass, but other passes will not work. (at least for me)
Final render finished information will be displayed ...
Render Passes does not work.
Activate Render Passes and try to render a simple cube in any kernel mode.
It will render the Combined pass, but other passes will not work. (at least for me)
Final render finished information will be displayed ...
- Thu Sep 25, 2014 1:16 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52011
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
tungerz:
If you have the voucher. Go to http://render.otoy.com/account/upgrade_license.php
and upgrade the license.
If you have the voucher. Go to http://render.otoy.com/account/upgrade_license.php
and upgrade the license.
- Thu Sep 25, 2014 8:21 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52011
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
voon:
Same happened to me. FIX: Change the Distance value from camera.
Same happened to me. FIX: Change the Distance value from camera.
- Thu Sep 25, 2014 7:53 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52011
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
It works, Thanks!
Better late than never.
Better late than never.
- Tue Sep 23, 2014 5:44 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52011
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Same thing. "You do not have any licenses that are upgradable"
Can't find the voucher..
Can't find the voucher..
- Tue Sep 23, 2014 5:29 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52011
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Same happens to me.
- Wed Sep 03, 2014 3:04 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 1.55 - 4.10 beta Win [OBSOLETE]
- Replies: 68
- Views: 30160
Re: OctaneRender™ for Blender 1.55 - 4.10 beta Win [TEST]
Thank you Jim for the answer.
I have noticed some “choking” when doing test renderings for the 5000 frame animation. If I render 300 frames in a row it slows down a lot.
It is a linear slowing from frame 1 > 11sec/frame to frame 300 > 30sec/frame. If I stop the rendering and start again from ...
I have noticed some “choking” when doing test renderings for the 5000 frame animation. If I render 300 frames in a row it slows down a lot.
It is a linear slowing from frame 1 > 11sec/frame to frame 300 > 30sec/frame. If I stop the rendering and start again from ...
- Tue Aug 12, 2014 12:15 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 1.55 - 4.10 beta Win [OBSOLETE]
- Replies: 68
- Views: 30160
Re: OctaneRender™ for Blender 1.55 - 4.10 beta Win [TEST]
I think vis_general is not transferred via alembic.abc or I just don’t know how to get it to work.
Camera visibility could connect to alembicVisibility Boolean function even that would be nice.
Ok, I’m just thinking out loud. Just have to render it with Octane Blender :|
Thanks for helping me out ...
Camera visibility could connect to alembicVisibility Boolean function even that would be nice.
Ok, I’m just thinking out loud. Just have to render it with Octane Blender :|
Thanks for helping me out ...