Search found 1015 matches

by Lewis
Mon Sep 14, 2026 7:31 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2026.5 [current 2026]
Replies: 9
Views: 411

Re: OctaneRender® 2026.5 [current 2026]

Thanks for new release, sadly that bug "visibility on specular" is not fixed in this release :/.


viewtopic.php?p=444230#p444230
by Lewis
Mon Aug 24, 2026 5:23 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2026.4
Replies: 11
Views: 2805

Re: OctaneRender® 2026.4 [current 2026]

Hi DEVs,

Please fix "affect specular" option on Lights with Shadow Catcher/matte material.
Currently all 2024/2025 and 2026.x releases have this BUG. Last one when it worked is 2023.1.3.

Here is the simple scene attached

And Video to demonstrate BUG.

Thanks
by Lewis
Mon Aug 24, 2026 3:39 pm
Forum: Development Build Releases
Topic: Where to report BUGs ?
Replies: 2
Views: 73

Re: Where to report BUGs ?

Great, thanks for reply.

I'll then post in to the 2026.4 Release topic.

cheers
by Lewis
Mon Aug 24, 2026 2:04 pm
Forum: Lightwave 3D
Topic: Environment Daylight / HDRI?
Replies: 2
Views: 158

Re: Environment Daylight / HDRI?

You can add another texture environment and plug it in to the "visible environment" of render target node (and use checkmarks there you want) like "Backplate visible".

cheers
by Lewis
Mon Aug 24, 2026 1:35 pm
Forum: Development Build Releases
Topic: Where to report BUGs ?
Replies: 2
Views: 73

Where to report BUGs ?

Hi,

Can i please get link to forum section or mail where to send Octane render BUGs that some live person actually reviews/looks at?

Thanks
by Lewis
Tue Jul 28, 2026 1:30 pm
Forum: Releases
Topic: 2026.2 LightWave Octane Studio+ [OBSOLETE]
Replies: 6
Views: 644

Re: 2026.2 LightWave Octane Studio+

Thanks for release.
by Lewis
Fri May 15, 2026 4:39 pm
Forum: Bug Reports
Topic: Volume Z-Depth FRONT buffer BROKEN (netGPUS)
Replies: 2
Views: 384

Re: Volume Z-Depth FRONT buffer BROKEN (netGPUS)

Hi,

I just tested this in Octane Standalone 2026.2 with my Renderslave and it+'s same result. So yes i can confirm it's BROKEN when using net GPUs.

Here is ORBX file of simplified scene for easier testing on OTOY side.

Please fix this, Thanks
Q_VDB_Deph.zip
ORBX scene for testing
(120.07 MiB) Downloaded 85 times
by Lewis
Mon Apr 27, 2026 6:18 am
Forum: Lightwave 3D
Topic: Premultiplied alpha
Replies: 5
Views: 10827

Re: Premultiplied alpha

Thats OLD Octane, it was not removed in that version, i was under impression you used newer version LW/Octane i.e. 2023+

That older LW (2020) + Octane 2021.1.7 has both options for Alpha, Premultiplied (and straight when it's off) in settings.
It's checkmark on imager node:
here:
https://prnt.sc ...
by Lewis
Tue Mar 31, 2026 7:44 am
Forum: Lightwave 3D
Topic: RTX 5090 Compatible lightwave 2024
Replies: 6
Views: 1628

Re: RTX 5090 Compatible lightwave 2024

This one from official post.
you can use LW 2025.0.1 and that octane or just upgrade your LW to latest patch 2025.0.4 also.

viewtopic.php?t=85474
by Lewis
Tue Feb 03, 2026 3:04 pm
Forum: Releases
Topic: OctaneRender 2025.5 for Lightwave 2025.0.4 (Jan 05 2026)
Replies: 2
Views: 954

Re: OctaneRender 2025.5 for Lightwave 2025.0.4 (Jan 05 2026)

Thanks LW team and Otoy for quick response/upload.

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