Thanks for new release, sadly that bug "visibility on specular" is not fixed in this release :/.
viewtopic.php?p=444230#p444230
Search found 1015 matches
- Mon Sep 14, 2026 7:31 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2026.5 [current 2026]
- Replies: 9
- Views: 411
- Mon Aug 24, 2026 5:23 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2026.4
- Replies: 11
- Views: 2805
Re: OctaneRender® 2026.4 [current 2026]
Hi DEVs,
Please fix "affect specular" option on Lights with Shadow Catcher/matte material.
Currently all 2024/2025 and 2026.x releases have this BUG. Last one when it worked is 2023.1.3.
Here is the simple scene attached
And Video to demonstrate BUG.
Thanks
Please fix "affect specular" option on Lights with Shadow Catcher/matte material.
Currently all 2024/2025 and 2026.x releases have this BUG. Last one when it worked is 2023.1.3.
Here is the simple scene attached
And Video to demonstrate BUG.
Thanks
- Mon Aug 24, 2026 3:39 pm
- Forum: Development Build Releases
- Topic: Where to report BUGs ?
- Replies: 2
- Views: 73
Re: Where to report BUGs ?
Great, thanks for reply.
I'll then post in to the 2026.4 Release topic.
cheers
I'll then post in to the 2026.4 Release topic.
cheers
- Mon Aug 24, 2026 2:04 pm
- Forum: Lightwave 3D
- Topic: Environment Daylight / HDRI?
- Replies: 2
- Views: 158
Re: Environment Daylight / HDRI?
You can add another texture environment and plug it in to the "visible environment" of render target node (and use checkmarks there you want) like "Backplate visible".
cheers
cheers
- Mon Aug 24, 2026 1:35 pm
- Forum: Development Build Releases
- Topic: Where to report BUGs ?
- Replies: 2
- Views: 73
Where to report BUGs ?
Hi,
Can i please get link to forum section or mail where to send Octane render BUGs that some live person actually reviews/looks at?
Thanks
Can i please get link to forum section or mail where to send Octane render BUGs that some live person actually reviews/looks at?
Thanks
- Tue Jul 28, 2026 1:30 pm
- Forum: Releases
- Topic: 2026.2 LightWave Octane Studio+ [OBSOLETE]
- Replies: 6
- Views: 644
Re: 2026.2 LightWave Octane Studio+
Thanks for release.
- Fri May 15, 2026 4:39 pm
- Forum: Bug Reports
- Topic: Volume Z-Depth FRONT buffer BROKEN (netGPUS)
- Replies: 2
- Views: 384
Re: Volume Z-Depth FRONT buffer BROKEN (netGPUS)
Hi,
I just tested this in Octane Standalone 2026.2 with my Renderslave and it+'s same result. So yes i can confirm it's BROKEN when using net GPUs.
Here is ORBX file of simplified scene for easier testing on OTOY side.
Please fix this, Thanks
I just tested this in Octane Standalone 2026.2 with my Renderslave and it+'s same result. So yes i can confirm it's BROKEN when using net GPUs.
Here is ORBX file of simplified scene for easier testing on OTOY side.
Please fix this, Thanks
- Mon Apr 27, 2026 6:18 am
- Forum: Lightwave 3D
- Topic: Premultiplied alpha
- Replies: 5
- Views: 10827
Re: Premultiplied alpha
Thats OLD Octane, it was not removed in that version, i was under impression you used newer version LW/Octane i.e. 2023+
That older LW (2020) + Octane 2021.1.7 has both options for Alpha, Premultiplied (and straight when it's off) in settings.
It's checkmark on imager node:
here:
https://prnt.sc ...
That older LW (2020) + Octane 2021.1.7 has both options for Alpha, Premultiplied (and straight when it's off) in settings.
It's checkmark on imager node:
here:
https://prnt.sc ...
- Tue Mar 31, 2026 7:44 am
- Forum: Lightwave 3D
- Topic: RTX 5090 Compatible lightwave 2024
- Replies: 6
- Views: 1628
Re: RTX 5090 Compatible lightwave 2024
This one from official post.
you can use LW 2025.0.1 and that octane or just upgrade your LW to latest patch 2025.0.4 also.
viewtopic.php?t=85474
you can use LW 2025.0.1 and that octane or just upgrade your LW to latest patch 2025.0.4 also.
viewtopic.php?t=85474
- Tue Feb 03, 2026 3:04 pm
- Forum: Releases
- Topic: OctaneRender 2025.5 for Lightwave 2025.0.4 (Jan 05 2026)
- Replies: 2
- Views: 954
Re: OctaneRender 2025.5 for Lightwave 2025.0.4 (Jan 05 2026)
Thanks LW team and Otoy for quick response/upload.