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by blobbybarack
Fri Feb 03, 2023 6:37 pm
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini production build 2022.1.0.6
Replies: 14
Views: 8893

Re: OctaneRender 2022.1 for Houdini production build 2022.1.0.6

Thx galleon27.
Any reason to put it here now ? Related to a stand alone change ?
by blobbybarack
Fri Feb 03, 2023 3:59 pm
Forum: Houdini
Topic: Octane Material OpenGL Parameters
Replies: 4
Views: 1554

Re: Octane Material OpenGL Parameters

you can make classic houdini reference to deal with this.
Using copy parameter on the value you want to link and paste relative reference on the OGL parameter or write the path youself with something like ch("path/value")
if you look for something more complex than Diffuse/Emission/Specular at ...
by blobbybarack
Fri Feb 03, 2023 3:39 pm
Forum: Releases
Topic: OctaneRender 2022.1 for Houdini production build 2022.1.0.6
Replies: 14
Views: 8893

Re: OctaneRender 2022.1 for Houdini production build 2022.1.0.6

Hi Juangon,
Thx for the new release, i like how parms are organized in tabs now.

I can't find the premultiply alpha parameter in the imager tabs, traditionally next to the disable partial Alpha.
Did u move it somewhere else ?

I think something is wrong here. When diving into render target HDA>NT ...
by blobbybarack
Fri Jun 10, 2022 1:45 pm
Forum: Houdini
Topic: Weird white artefact in render
Replies: 2
Views: 1534

Re: Weird white artefact in render

Hard to know without scene but just a guess.

Your right to check gi clamp and hot pixel removal but you can check caustic blur parameter too in this scenario.

Do you use zero value for roughness in your specular material ? In a recent project got a similar issue with a refraction intensive scene ...
by blobbybarack
Wed Jun 08, 2022 1:50 pm
Forum: Houdini
Topic: Houdini to ORBX motion blur
Replies: 13
Views: 5511

Re: Houdini to ORBX motion blur

Like James i'm really sorry to add more complain to this particular problem and i perfectly get that this can be tricky to resolve.
Just want to mention this post again and the test scene shipped.
https://render.otoy.com/forum/viewtopic.php?f=103&t=79742
In some way this can be related to the ...
by blobbybarack
Thu May 19, 2022 9:53 pm
Forum: Houdini
Topic: Instanced geo on 500K particles - ipr wont load
Replies: 11
Views: 3468

Re: Instanced geo on 500K particles - ipr wont load

Yeah object need to be center and normalise if possible...
look back my second post....i ve already told you how to keep your instance flag on and hide instance source at render time. :D
by blobbybarack
Thu May 19, 2022 12:55 pm
Forum: Houdini
Topic: Instanced geo on 500K particles - ipr wont load
Replies: 11
Views: 3468

Re: Instanced geo on 500K particles - ipr wont load

just a guess....do you have a constant flip point count....like do you simulate with reseeding off ?
If no you should sort your point count according to the id attribute to get consistent result using instance .
Oh and correct me if i m wrong but flip do not export all the needed attributes to get ...
by blobbybarack
Mon May 16, 2022 9:44 am
Forum: Houdini
Topic: Houdini to ORBX motion blur
Replies: 13
Views: 5511

Re: Houdini to ORBX motion blur

Hi there, this problem is without doubt a real nightmare in production...even more when you are doing cars or Helicopter scene etc...
I ve just find some temp fix who could maybe be usefull to someone. This is not ideal and have some drawback but should work for many case.

In Houdini multiply the ...
by blobbybarack
Mon May 16, 2022 9:06 am
Forum: Houdini
Topic: Instanced geo on 500K particles - ipr wont load
Replies: 11
Views: 3468

Re: Instanced geo on 500K particles - ipr wont load

test scene in the link bellow with 500000 instances.
https://www.dropbox.com/s/3neu56sz12jw8eo/InstanceWorkflow.hip?dl=1

Oh and i add some kind of Instance Color workflow to it....maybe you will have to redirect a path to your setup....
In matnet1>octane_vopnet1 set the Texture_Instance_Color1 ...
by blobbybarack
Mon May 16, 2022 8:44 am
Forum: Houdini
Topic: Instanced geo on 500K particles - ipr wont load
Replies: 11
Views: 3468

Re: Instanced geo on 500K particles - ipr wont load

Oh and i have no idea if @instancepath works....i'm always using @instance and working like a charm.

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