Could not put it better... but hang towards the insulted side.thongology wrote:I don't know if I'm excited or insulted.Tugpsx wrote:Sorry for the long delay, more updates hopefully all can join in soon.
Either way, I'm laughing.
Search found 31 matches
- Sun May 24, 2015 8:29 pm
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 5th
- Replies: 595
- Views: 232113
Re: OcDS 2.1 PRE RELEASE 5th
- Mon Jan 19, 2015 3:30 pm
- Forum: DAZ Studio
- Topic: Big animation problem
- Replies: 13
- Views: 5106
Re: Big animation problem
Before you grow grey hair searching, animation is mostly broken in this version.
Camera animation and simply moving objects around work. Character animation doesn't...
I'm waiting for a new release myself...
Camera animation and simply moving objects around work. Character animation doesn't...
I'm waiting for a new release myself...
- Thu Dec 25, 2014 1:49 am
- Forum: DAZ Studio
- Topic: OCDS not rendering?
- Replies: 10
- Views: 4088
Re: OCDS not rendering?
This may sound like a stupid question, but:
Did you try a basic scene, say a sphere and a daylight environment?
And what is interesting, your viewport screenshot says, in the top bar, "waiting".
Does it ever get beyond that status?
I had something similiar happen once, took me a while to figure ...
Did you try a basic scene, say a sphere and a daylight environment?
And what is interesting, your viewport screenshot says, in the top bar, "waiting".
Does it ever get beyond that status?
I had something similiar happen once, took me a while to figure ...
- Wed Jul 23, 2014 7:05 pm
- Forum: DAZ Studio
- Topic: Can't Set OctaneRender Aperture to Zero
- Replies: 6
- Views: 2688
Re: Can't Set OctaneRender Aperture to Zero
In case you didn't know, you can get your near object in focus by setting the OctaneRender Focal Distance to your object!
To do so I use a little trick:
Set the DS Camera's Depth of Filed to on. If you now select your camera and look at it from the side with another view you'll see a near and a ...
To do so I use a little trick:
Set the DS Camera's Depth of Filed to on. If you now select your camera and look at it from the side with another view you'll see a near and a ...
- Wed Jul 23, 2014 4:26 am
- Forum: DAZ Studio
- Topic: Can't Set OctaneRender Aperture to Zero
- Replies: 6
- Views: 2688
Re: Can't Set OctaneRender Aperture to Zero
In case you didn't know, you can get your near object in focus by setting the OctaneRender Focal Distance to your object!
To do so I use a little trick:
Set the DS Camera's Depth of Filed to on. If you now select your camera and look at it from the side with another view you'll see a near and a far ...
To do so I use a little trick:
Set the DS Camera's Depth of Filed to on. If you now select your camera and look at it from the side with another view you'll see a near and a far ...
- Mon Jul 07, 2014 6:44 am
- Forum: DAZ Studio
- Topic: Stonemason buildings, minor problem
- Replies: 25
- Views: 8560
Re: Stonemason buildings, minor problem
Hello Erik
Looking at your original picture I think this is a rayepsilon problem.
To be honest I'm not really sure what this setting exactly does, but I had these weird dark forms in my renders also from time to time.
Just load the scene, increase the value (try x10, so a value of 0.00001 becomes ...
Looking at your original picture I think this is a rayepsilon problem.
To be honest I'm not really sure what this setting exactly does, but I had these weird dark forms in my renders also from time to time.
Just load the scene, increase the value (try x10, so a value of 0.00001 becomes ...
- Tue Jun 10, 2014 5:08 pm
- Forum: DAZ Studio
- Topic: Batch render
- Replies: 4
- Views: 3252
Re: Batch render
Is there any way to batch render things with OcDS? I use my only computer for rendering and would like to be able to queue it up to render multiple different scenes during the night.
As far as I know there is currently no way to batch render in OcDS.
I am not quite sure about the other plugins ...
As far as I know there is currently no way to batch render in OcDS.
I am not quite sure about the other plugins ...
- Mon Feb 10, 2014 9:18 pm
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 130636
Re: OcDS 1.2.120.3410 - BUG REPORTS
I think the bug I encounter is related to the 'last minute update to reduce ui redraw flickering' or the multithreading thing:
I have a rather huge scene, a room from Room Creator with furniture and stuff, 94 geometries, 1006 DAZ materials, 2110 Textures used, 119 unique textures.
This is an old ...
I have a rather huge scene, a room from Room Creator with furniture and stuff, 94 geometries, 1006 DAZ materials, 2110 Textures used, 119 unique textures.
This is an old ...
- Mon Feb 10, 2014 6:44 pm
- Forum: DAZ Studio
- Topic: Stop making excuses for t_3
- Replies: 28
- Views: 12775
Re: Stop making excuses for t_3
Where is the 'Like' button when I need it? ;)
I was a bit worried since Christmas. Not because of lack of communication but because of the silence.
But now and then someone posted you were alive and hacking (pardon the pun ;) )
Since I use Studio and Octane purely for fun as a hobby I was pretty ...
I was a bit worried since Christmas. Not because of lack of communication but because of the silence.
But now and then someone posted you were alive and hacking (pardon the pun ;) )
Since I use Studio and Octane purely for fun as a hobby I was pretty ...
- Wed Dec 25, 2013 10:48 pm
- Forum: DAZ Studio
- Topic: some news from the ongoing frontier
- Replies: 66
- Views: 30419
Re: some news from the ongoing frontier
Now this sounds kinda nice! Time for Bug hunting!t_3 wrote:(SnipSnap)
and, btw, it looks like i'll have a test build (of the new windows version) ready by the end of this week...


Frohe Weihnachten t_3! Hoffe Du findest genug Zeit um zu feiern, neben all der Arbeit!
