Hi aoktar,
I see the hair in the live viewer but not when I edit in Standalone or render in C4D. Am I missing a step?
Search found 52 matches
- Thu Jun 12, 2014 11:53 am
- Forum: Maxon Cinema 4D
- Topic: Version 2.05.0 - Updated on (14.08.14)
- Replies: 549
- Views: 239706
- Wed Jun 11, 2014 2:12 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.05.0 - Updated on (14.08.14)
- Replies: 549
- Views: 239706
Re: Version 2.00.xx - fixed download
It is working great for me. Thank you!
- Mon Jun 09, 2014 8:05 pm
- Forum: Maxon Cinema 4D
- Topic: I have v2 standalone...guess my next question.
- Replies: 34
- Views: 12893
Re: I have v2 standalone...guess my next question.
Beta release for windows sounds good to me. 

- Fri Feb 28, 2014 12:13 am
- Forum: M is for Metaverse Gallery
- Topic: Short Film: Reebot
- Replies: 21
- Views: 7969
Re: Short Film: Reebot
Amazing work! I loved it.
- Sat Feb 15, 2014 1:51 am
- Forum: M is for Metaverse Gallery
- Topic: Jaguar E-Type
- Replies: 6
- Views: 2754
Re: Jaguar E-Type
That looks amazing! Great work.
- Fri Feb 14, 2014 11:24 pm
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 130505
Re: OcDS 1.2.120.341x - BUG REPORTS
Thanks I'll try some of your suggestions. I've also uploaded the map to my last message.
- Fri Feb 14, 2014 11:10 pm
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 130505
Re: OcDS 1.2.120.341x - BUG REPORTS
I have to turn up my HDRI environment way up higher than before. An HDRI that used to work with a setting of 1 now needs 200+ to make the HDRI visible in the background and then the character is blow out. Am I using it wrong now?
Edit: I've attached the HDR.
Edit: I've attached the HDR.
- Tue Jan 07, 2014 4:15 pm
- Forum: DAZ Studio
- Topic: Help creating the Daz3d Normals Example picture of Reality 2
- Replies: 17
- Views: 8800
Re: Help creating the Daz3d Normals Example picture of Reality 2
I'm not at my main computer right now or I would post an image of the configuration. But basically I just used the normal map in the normal map channel and this was done with in Daz with the Octane for Daz plugin.
- Tue Jan 07, 2014 3:37 am
- Forum: DAZ Studio
- Topic: Help creating the Daz3d Normals Example picture of Reality 2
- Replies: 17
- Views: 8800
Re: Help creating the Daz3d Normals Example picture of Reality 2
I didn't have the same armor set but here's with a norm created in SSbump. I just let it run for a minute or so. Displacement is really going to sweet though.
- Sat Jan 04, 2014 1:55 pm
- Forum: ORBX on Amazon AMIs
- Topic: AWS connection always giving "Authentication Failure"
- Replies: 10
- Views: 10221
Re: AWS connection always giving "Authentication Failure"
I've found that when I run into the connection issue I just change from the hostname to the IP or visa vera in the URL works.