Search found 20 matches

by lukashanak.eu
Wed Aug 20, 2014 9:28 am
Forum: General Discussion
Topic: Octan render speed
Replies: 7
Views: 3320

Octan render speed

Hello,

I have question about speed of octane render. In future will be some speed improvements?
Because I want to use octane in production, but render time is too long (DL is not very usable).

Corona render has more render modes (PT+PT or PT+HD cache - really faster than PT+PT) but is only for CPU ...
by lukashanak.eu
Sat Aug 28, 2010 2:17 pm
Forum: Autodesk 3Ds Max
Topic: Plugin for 3ds max
Replies: 0
Views: 2113

Plugin for 3ds max

when will be 3ds max plugin in max as maxwell etc?
material editor, region render, all solvable in max
by lukashanak.eu
Wed May 05, 2010 6:48 am
Forum: M is for Metaverse Gallery
Topic: The wall project
Replies: 4
Views: 3336

Re: The wall project

From slovakia :-)
by lukashanak.eu
Tue May 04, 2010 10:14 pm
Forum: M is for Metaverse Gallery
Topic: The wall project
Replies: 4
Views: 3336

The wall project

Hi,
here is my test in octane for fun :-)
by lukashanak.eu
Sun May 02, 2010 11:36 pm
Forum: Works In Progress
Topic: Models for Archviz
Replies: 3
Views: 3415

Re: Models for Archviz

Hi,
Here are my tests of making trees for octane render. Is not instancing, is it copied
1 tree has 14 MB in memory(model) and 2 MB(textures)

Bark is too dark, Is only test from modeling
by lukashanak.eu
Fri Apr 30, 2010 7:34 pm
Forum: Works In Progress
Topic: Models for Archviz
Replies: 3
Views: 3415

Models for Archviz

Hi,
I work on model pack for architecture visualisations under octane render.
Here is first example:
geometry has only 260 triangles (45KB in VGA model)
2 textures(difuse, opacity) resolution from 512x512 to 1024x1024 pix

http://www.lukashanak.eu/Server/My/Dandelion.mpg

I will update this thread ...
by lukashanak.eu
Fri Apr 16, 2010 7:35 am
Forum: Works In Progress
Topic: ball-made teapot
Replies: 7
Views: 6535

Re: ball-made teapot

Do you use some plugin for this model? (balls from teapot)

thx
by lukashanak.eu
Mon Apr 12, 2010 11:33 pm
Forum: Competitions
Topic: Nvidia Fermi Octane Competition (CLOSED)
Replies: 491
Views: 296880

Re: Nvidia Fermi Octane Competition

Ok this is my next picture from waterfall scene. I make 3D grass, add more bushes,trees, retextured, different camera angle, I use octan render sun light,
render time is 6 min - pathtracing
by lukashanak.eu
Mon Apr 12, 2010 6:43 pm
Forum: Competitions
Topic: Nvidia Fermi Octane Competition (CLOSED)
Replies: 491
Views: 296880

Re: Nvidia Fermi Octane Competition

Here is new render
by lukashanak.eu
Mon Apr 12, 2010 12:42 pm
Forum: Competitions
Topic: Nvidia Fermi Octane Competition (CLOSED)
Replies: 491
Views: 296880

Re: Nvidia Fermi Octane Competition

Waterfall scene has cca 240 objects, 3d grass is only 2 objects, others is stones, trees etc, water is 1 object

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