My friend that is AWESOME! I'll try it in depth more during the following days! If this have no flaws I definitely owe you a beer!SSmolak wrote:OK it's done ! I forgot that emission can have it's own light link idTwo invisible spheres as HDRI envinronments with two different emmisive materials.
Search found 5 matches
- Sun Aug 11, 2024 10:49 pm
- Forum: Maxon Cinema 4D
- Topic: Per material Light/HDR in Octane LiveViewer
- Replies: 10
- Views: 5114
Re: Per material Light/HDR in Octane LiveViewer
- Sun Aug 11, 2024 1:29 pm
- Forum: Maxon Cinema 4D
- Topic: Per material Light/HDR in Octane LiveViewer
- Replies: 10
- Views: 5114
Re: Per material Light/HDR in Octane LiveViewer
In Redshift every material can have individual reflection environment, unfortunately in Octane you can only enable/disable one ENV but as I know there is no way to have two different. I tried to do something using RaySwitch node without success even using big sphere to simulate additional env ...
- Sat Aug 10, 2024 4:11 pm
- Forum: Maxon Cinema 4D
- Topic: Per material Light/HDR in Octane LiveViewer
- Replies: 10
- Views: 5114
Re: Per material Light/HDR in Octane LiveViewer
Thank you for the reply. Yes, I know that but unfortunately that's not what I asked in the first place
- Fri Aug 09, 2024 10:10 pm
- Forum: Maxon Cinema 4D
- Topic: Per material Light/HDR in Octane LiveViewer
- Replies: 10
- Views: 5114
Re: Per material Light/HDR in Octane LiveViewer
Sorry for coming back to this matter. Using the hdr texture as map for the specular is not working since it only works as a mask for the specular itself (as expected).
Does anyone have a workaround for this?
Does anyone have a workaround for this?
- Thu Nov 09, 2023 9:39 am
- Forum: Maxon Cinema 4D
- Topic: Per material Light/HDR in Octane LiveViewer
- Replies: 10
- Views: 5114
Per material Light/HDR in Octane LiveViewer
Hi everyone!
I was searching for how to use a specific hdri environment from a single material only while maintaining another hdri for the rest of the scene and I found this video on youtube from the user "Milan M"
https://www.youtube.com/watch?v=opRHoXPxvD0&ab_channel=MilanM
This is exactly the ...
I was searching for how to use a specific hdri environment from a single material only while maintaining another hdri for the rest of the scene and I found this video on youtube from the user "Milan M"
https://www.youtube.com/watch?v=opRHoXPxvD0&ab_channel=MilanM
This is exactly the ...