Have you tried animating from the second frame? I found that sometimes this was necessary with certain projects. Otherwise have you set the frame range correctly?
I'm using version 2 beta. I tried your suggestion of starting with the second frame. It didn't work. Instead of rendering all frames ...
Search found 76 matches
- Fri Nov 14, 2014 3:17 pm
- Forum: DAZ Studio
- Topic: Animation
- Replies: 6
- Views: 2352
- Fri Nov 14, 2014 3:09 am
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 3rd
- Replies: 53
- Views: 20778
Re: OcDS 2.1 PRE RELEASE 3rd
I have two problems:
1-I'm not able to get animations renders past my first frame.
How to setup animations? I hit "Start Animation" and the plugin goes advancing the frames and I can see my animation moving in the DS viewport but the Octanerender viewport doesn't updates. The cancel button in the ...
1-I'm not able to get animations renders past my first frame.
How to setup animations? I hit "Start Animation" and the plugin goes advancing the frames and I can see my animation moving in the DS viewport but the Octanerender viewport doesn't updates. The cancel button in the ...
- Fri Nov 14, 2014 2:58 am
- Forum: DAZ Studio
- Topic: Animation
- Replies: 6
- Views: 2352
Animation
Is there a tutorial on how to do animation with the plugin. I setup an animation but it only goes thru the timeline rendering the first frame. No clue of what am I doing wrong.
- Wed Nov 12, 2014 6:52 pm
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 3rd
- Replies: 53
- Views: 20778
Re: OcDS 2.1 PRE RELEASE 3rd
Just to report that my problem was with the graphic drivers, they were too old, once I upgraded everything is good.
- Wed Nov 12, 2014 3:27 am
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 3rd
- Replies: 53
- Views: 20778
Re: OcDS 2.1 PRE RELEASE 3rd
I installed the latest beta but my GPUs are missing??!!
- Tue Apr 08, 2014 11:32 am
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 129288
Re: OcDS 1.2.120.34xx - BUG REPORTS
Thank you, hope T3 can improve on this. Would be nice if by default the figures don't look so dark. Right now they all look as if they had been in a tanning salon.
- Mon Apr 07, 2014 3:11 am
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 129288
Re: OcDS 1.2.120.34xx - BUG REPORTS
No. On the Preferences tab, texture settings I have "use RGB" checked for both Diffuse and Specular. I tried unchecking them but it didn't make a difference.
- Sun Apr 06, 2014 2:36 am
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 129288
Re: OcDS 1.2.120.34xx - BUG REPORTS
I don't think this is a bug but I have noticed the default skin color from DAZ textures for Genesis 2 seems to render by default a lot darker than previous versions. These are Michael 6 and Victoria 6 default skins, DAZ Octane default settings. They look a lot darker in DAZ Octane than in 3Delight ...
- Thu Feb 13, 2014 4:58 pm
- Forum: DAZ Studio
- Topic: OcDS v1.2 - GENERAL DISCUSSION
- Replies: 82
- Views: 73652
Re: OcDS v1.2.120.341x - GENERAL DISCUSSION
There are bugs but this plugin certainly feels like a work of art. Honestly T_3 you are the Michelangelo of programmers. 

- Tue Feb 11, 2014 2:58 pm
- Forum: DAZ Studio
- Topic: OcDS 1.2.120.34xx - BUG REPORTS
- Replies: 256
- Views: 129288
Re: OcDS 1.2.120.341x - BUG REPORTS
I had DAZ Studio open but not rendering. The second time it was closed. I'm about to upgrade my GTX 580s drivers to GeForce 332.21 Driver, the latest. See if that takes care of the problem.