Search found 8 matches

by Mitsuma
Wed Feb 15, 2012 9:18 am
Forum: Blender
Topic: Blender Fluid produces spikes in mesh
Replies: 19
Views: 12633

Re: Blender Fluid produces spikes in mesh

It is a problem with every GPU renderer but I don't know why.
And it is not a problem which happens during the export.
I think it has something to do with the BVH building.
by Mitsuma
Fri Nov 04, 2011 9:53 am
Forum: M is for Metaverse Gallery
Topic: Another SSS Dragon
Replies: 3
Views: 3587

Re: Another SSS Dragon

Another dragon:
Image

Full View: (2560x1440)
http://fc08.deviantart.net/fs71/f/2011/ ... 4f1av0.png
by Mitsuma
Thu Nov 03, 2011 8:07 pm
Forum: M is for Metaverse Gallery
Topic: Another SSS Dragon
Replies: 3
Views: 3587

Another SSS Dragon

There are already a few dragons with the new SSS medium
and here is my (third) test with SSS.
Image
by Mitsuma
Thu Nov 03, 2011 3:31 pm
Forum: Development Build Releases
Topic: OctaneRender® 1.025 b2.55 test release [Obsolete]
Replies: 88
Views: 24131

Re: OctaneRender® 1.025 b2.55 test release win/mac/linux [NEW]

I love the new SSS Material
portgas wrote:i don't really understand how to apply sss to my existing obj material. Any step-by-step instructions?) Thanks
http://refractivesoftware.com/forum/vie ... =21&t=9380

That helped me a lot.
by Mitsuma
Sat Aug 06, 2011 12:10 am
Forum: Blender
Topic: [Unsupported] Blender plugin v1.xx - Code
Replies: 122
Views: 64864

Re: [Unsupported] Blender plugin v1.xx - Code

*Bump*

Any chance to get the new 2.49 directlighting GI options and PMC Kernel in the exporter?
Thanks yoyoz for the awesome 2.5x plugin.
by Mitsuma
Tue Jul 12, 2011 11:55 am
Forum: M is for Metaverse Gallery
Topic: Tree
Replies: 8
Views: 4691

Re: Tree

It uses about 800MB at 1600x900.
by Mitsuma
Mon Jul 11, 2011 7:46 pm
Forum: M is for Metaverse Gallery
Topic: Tree
Replies: 8
Views: 4691

Re: Tree

EVGA GTX460 SC
I think the time is okay.

I used PMC and 80k transparent alpha planes and a transparent background.
by Mitsuma
Mon Jul 11, 2011 11:17 am
Forum: M is for Metaverse Gallery
Topic: Tree
Replies: 8
Views: 4691

Tree

I wanted to create some nature.
Here is the result:
Image

Some facts:
80.000 alpha planes for the grass
3 million polygons total
14h25min render time
~2096 samples
Blender 2.57 and Octane Renderer PMC Build

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