As for the sun- i'll see 'bout that, thx
Search found 22 matches
- Fri Apr 16, 2010 1:33 pm
 - Forum: Competitions
 - Topic: Nvidia Fermi Octane Competition (CLOSED)
 - Replies: 491
 - Views: 308975
 
Re: Nvidia Fermi Octane Competition
Yeah, i know...but i couldn't render it in resolution any higher than this...it just keeps crashing. Registry hack just gives me more time, but crashes anyway 
As for the sun- i'll see 'bout that, thx
            		As for the sun- i'll see 'bout that, thx
- Fri Apr 16, 2010 12:19 pm
 - Forum: Competitions
 - Topic: Nvidia Fermi Octane Competition (CLOSED)
 - Replies: 491
 - Views: 308975
 
Re: Nvidia Fermi Octane Competition
My entry, so far...
Render time 1hour ~10mins.
Awesome stuff can be seen in this thread, btw.
            		Render time 1hour ~10mins.
Awesome stuff can be seen in this thread, btw.
- Mon Apr 12, 2010 7:14 pm
 - Forum: Works In Progress
 - Topic: Fermi Entry Wips
 - Replies: 151
 - Views: 80291
 
Re: Fermi Entry Wips
Very nice...Better and Better. Loving your work  
            		- Sun Apr 04, 2010 11:49 am
 - Forum: General Discussion
 - Topic: *** Intermediate DEMO release 0.8 alpha windows & linux ***
 - Replies: 91
 - Views: 43742
 
Re: *** Intermediate DEMO release 0.8 alpha windows & linux ***
Quick one- does this Beta 2 demo version have render resolution locked to 1024*512? Thx.
            		- Thu Mar 25, 2010 12:05 am
 - Forum: Works In Progress
 - Topic: Fermi Entry Wips
 - Replies: 151
 - Views: 80291
 
Re: Fermi Entry Wips
Looking great. Great composition, simple and catchy atmosphere.
            		- Thu Mar 25, 2010 12:02 am
 - Forum: Works In Progress
 - Topic: Mars mission WiP
 - Replies: 17
 - Views: 13268
 
Re: Mars mission WiP
VERY nice, loving those tracks 
 With those solar panels textured it will look awesome.
How many polygons?
            		How many polygons?
- Wed Mar 24, 2010 11:03 pm
 - Forum: Works In Progress
 - Topic: No rendering today...
 - Replies: 26
 - Views: 18135
 
Re: No rendering today...
Thanks, to you too :)
And that downsampling thingie is a bit tricky with a demo version :mrgreen: 1080p minus interface, thats top. And of course, performance issues. I think, 720p is a limit for my card and this scene and pathtracing.
About crashing-
It hanged when i was changing some materials ...
            		And that downsampling thingie is a bit tricky with a demo version :mrgreen: 1080p minus interface, thats top. And of course, performance issues. I think, 720p is a limit for my card and this scene and pathtracing.
About crashing-
It hanged when i was changing some materials ...
- Wed Mar 24, 2010 10:53 pm
 - Forum: Works In Progress
 - Topic: No rendering today...
 - Replies: 26
 - Views: 18135
 
Re: No rendering today...
Thanks 
Yeah, i would like to render it a bit longer, but it crashes a lot lately, 3 times in a row. This is a screengrab when it hanged without response.
Not giving up that easy thou...
            		Yeah, i would like to render it a bit longer, but it crashes a lot lately, 3 times in a row. This is a screengrab when it hanged without response.
Not giving up that easy thou...
- Wed Mar 24, 2010 9:47 pm
 - Forum: Works In Progress
 - Topic: No rendering today...
 - Replies: 26
 - Views: 18135
 
Re: No rendering today...
New experiment...pathtracing seems to be a lot more demanding/heavy on the gpu than default.
            		- Thu Mar 18, 2010 11:24 pm
 - Forum: Works In Progress
 - Topic: No rendering today...
 - Replies: 26
 - Views: 18135
 
Re: No rendering today...
Thanks a lot. That helped. 
I've searched for all other stuff related to glass, and i missed that
            		I've searched for all other stuff related to glass, and i missed that