Search found 22 matches
- Thu Jun 29, 2017 2:18 pm
- Forum: Maxon Cinema 4D
- Topic: Particle Rendering- does Size Multiplier work?
- Replies: 2
- Views: 1187
Particle Rendering- does Size Multiplier work?
When rendering XParticles, I place an Octane Object tag on the xpEmitter, go to 'Particle Rendering' and then select Enable -> Sphere. I drag my geometry into the select box. Beneath the select box is a slider called "Size Multiplier". This slider has had no effect for me over the last 3 versions of ...
- Mon Apr 04, 2016 10:18 pm
- Forum: Maxon Cinema 4D
- Topic: Substance Designer and C4D-Octane
- Replies: 13
- Views: 7680
Re: Substance Designer and C4D-Octane
Bump for feedback on this workflow.
- Fri Dec 04, 2015 4:56 pm
- Forum: Maxon Cinema 4D
- Topic: Quixel SUITE/PBR shader for Octane inside c4d
- Replies: 65
- Views: 41174
Re: Quixel SUITE/PBR shader for Octane inside c4d
Bump for this thread to stay active and for Chris to keep sharing progress as it happens- a number of Quixel-ers out there following this with interest. Don't stop now!
- Thu Oct 15, 2015 9:39 pm
- Forum: Releases
- Topic: Version 2.24.2-TEST6 - Test only
- Replies: 400
- Views: 210023
Re: Version 2.24.2-TEST2 (15.10.2015) - Test only
Hi Ahmet- just wanted to say that I really liked the small touches you put in this release- specifically, when the LV window is resized and the image eases in to the new size. It gives it a really professional, almost Apple-like feel. Keep killing it man.
- Thu Sep 03, 2015 10:15 pm
- Forum: Maxon Cinema 4D
- Topic: X-Particles and Octane
- Replies: 7
- Views: 3718
Re: X-Particles and Octane
Hi Bleepurchin-
Should be no problem to render trail object with a Sweep nurbs, I do it regularly. Is this still not working for you after a restart of Octane and/or C4D?
Should be no problem to render trail object with a Sweep nurbs, I do it regularly. Is this still not working for you after a restart of Octane and/or C4D?
- Tue May 12, 2015 8:37 pm
- Forum: Releases
- Topic: Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
- Replies: 246
- Views: 127417
Re: Version 2.23.2 - RC1 (updated on 11.05.2015)
Hi Ahmet-
Small issue, but just wanted to briefly highlight it- when using Carbon Scatter, if you populate your scene and send to Octane Live Viewer, it will render properly.
However, if you perform any of the following actions, the clones will disappear from the Live Viewer window:
-navigate ...
Small issue, but just wanted to briefly highlight it- when using Carbon Scatter, if you populate your scene and send to Octane Live Viewer, it will render properly.
However, if you perform any of the following actions, the clones will disappear from the Live Viewer window:
-navigate ...
- Mon May 11, 2015 2:38 pm
- Forum: Releases
- Topic: Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
- Replies: 246
- Views: 127417
Re: Version 2.23.2 - RC1 (updated on 11.05.2015)
Really outstanding Ahmet- this is extremely close to becoming a full-time, real-time renderer. Very exciting stuff!
- Sat Apr 18, 2015 12:10 am
- Forum: Maxon Cinema 4D
- Topic: OctaneC4D-stuff Dropbox project
- Replies: 171
- Views: 94300
Re: OctaneC4D-stuff Dropbox project
Hi Martin-
Could you add me to the Dropbox as well? Email: [email protected]. Very cool of you to put together/host!
Adam
Could you add me to the Dropbox as well? Email: [email protected]. Very cool of you to put together/host!
Adam
- Fri Mar 27, 2015 12:12 am
- Forum: Maxon Cinema 4D
- Topic: Octane Particle Engine
- Replies: 2
- Views: 1977
Re: Octane Particle Engine
Hi Javier-
1.) Unfortunately, no.
2.) Unless you can change the size settings via the Emitter options or the Generator options that actually changes geometry, I think the answer is again, no.
3.) Definite no.
The one thing that trips up most people is thinking that you are only stuck with ...
1.) Unfortunately, no.
2.) Unless you can change the size settings via the Emitter options or the Generator options that actually changes geometry, I think the answer is again, no.
3.) Definite no.
The one thing that trips up most people is thinking that you are only stuck with ...
- Mon Dec 01, 2014 3:50 pm
- Forum: Help / Tutorials
- Topic: Functions comparison for Octane for C4D
- Replies: 17
- Views: 100136
Re: Functions comparison for Octane for C4D
This is fantastic and very much needed- thank you very much for all of your work on this Sean!