Search found 28 matches

by yoshikai
Sun Jan 09, 2022 5:47 am
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Crashes on multi-layered EXR saves.
Crashes on both animated and still images.
I've only selected the basics like Cryptmatte, AO, denoise, depth, etc., but it crashes.
The previous version saved without problems. Yes, unfortunately there is a core Octane issue in 2021.1.1 causing a crash when ...
by yoshikai
Sat Jan 08, 2022 10:58 am
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Crashes on multi-layered EXR saves.
Crashes on both animated and still images.
I've only selected the basics like Cryptmatte, AO, denoise, depth, etc., but it crashes.
The previous version saved without problems.
by yoshikai
Mon Oct 18, 2021 3:11 pm
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Thank you so much!
by yoshikai
Sun Oct 17, 2021 3:20 pm
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Here is a video of the save issue.
Only the first frame is saved.
https://yoshikai3d.tenpu.me/download/yc ... z52bpqja75
by yoshikai
Sun Oct 17, 2021 2:50 pm
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

I have the same issue.
It happened when I saved a scene as exr32 multi-layer.
The strange thing is that this doesn't happen in all scenes, but when I tried it in a simple scene, the sequential numbers were output as usual.
I don't know what is causing this.
Also, there are scenes where motion blur ...
by yoshikai
Thu Oct 14, 2021 12:59 am
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Thank you for update
by yoshikai
Tue Jul 20, 2021 4:20 pm
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Hi Paul
Thanks so much for the update!
I'm so, so happy about the curve weighting update!
Thanks.
BTW, I'd like to report something I noticed in my experiments.
I set weights for the polygon object and the curve object with set weight MOP. This works perfectly for both objects. Thanks!
Next I used ...
by yoshikai
Thu Jul 08, 2021 1:05 am
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB3
Replies: 40
Views: 17094

Re: OctaneRender™ 2021.1 XB3 [current 2021.1]

abstrax wrote:
yoshikai wrote:Hi,
When I save the png file with keep environment checked for the alpha channel, the alpha channel disappears.
This bug has not changed since the XB1 version.
Thank you for the report. It will be fixed in the next release.
Hi
Thank you!!
by yoshikai
Wed Jul 07, 2021 12:18 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB3
Replies: 40
Views: 17094

Re: OctaneRender™ 2021.1 XB3 [current 2021.1]

Hi,
When I save the png file with keep environment checked for the alpha channel, the alpha channel disappears.
This bug has not changed since the XB1 version.
by yoshikai
Mon Jun 14, 2021 1:18 am
Forum: Foundry Modo
Topic: OctaneRender 2021 for Modo [OBSOLETE]
Replies: 119
Views: 202146

Re: OctaneRender 2021 for Modo [TEST and STABLE]

Thank you paul.
I downloaded the latest version, but I still can't load the curve weight map with the Octane Greyscale Vertex Attribute.
The polygon weight maps load correctly.

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