Just wanted to add that this would indeed be a very useful feature and solve some issues.
Or alternatively (though this is more likely a McNeel issue) just not having the materials 'locked' when opened in Rhino that doesn't have Octane.
Cam
Search found 126 matches
- Fri Nov 04, 2016 2:04 am
- Forum: Rhinoceros 3D
- Topic: Convert all Octane material to Rhino Material Feature
- Replies: 2
- Views: 2582
- Fri Sep 23, 2016 11:28 pm
- Forum: Rhinoceros 3D
- Topic: Rhino / Octane aspect matching
- Replies: 30
- Views: 18407
Re: Rhino / Octane aspect matching
I think this is to do with the interpretation of viewport sizes. For example, a display viewport that is 400x400, but set to render (in Octane, RhinoRender) at 1920x1080 is getting interpreted/cropped differently.
I have not seen this as a major issue, as I just ensure that the display viewport has ...
I have not seen this as a major issue, as I just ensure that the display viewport has ...
- Wed Aug 31, 2016 6:46 am
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Re: Baking Groups
Code: Select all
Regular code blocks work, it's only when it actually contains python code. Presumably the server reads it as potentially malicious and blocks it.
Cam
- Wed Aug 31, 2016 6:19 am
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Re: Baking Groups
And do you need the 10 sec sleep?
Some sleep is necessary - the 10 sec is overkill just to be safe. Probably one or two seconds is fine, but when leaving something overnight to render I'd rather be safe!
That wait is there to ensure that it doesn't check the sample count before Octane has ...
Some sleep is necessary - the 10 sec is overkill just to be safe. Probably one or two seconds is fine, but when leaving something overnight to render I'd rather be safe!
That wait is there to ensure that it doesn't check the sample count before Octane has ...
- Wed Aug 31, 2016 1:46 am
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Re: Baking Groups
Here's a quick script using the python API to automate the baking groups... (The forum won't let me post any python script...)
It works well, but any tips regarding API usage would be welcome. The main thing was that it needs a wait time to ensure that the scene is properly updated and the sample ...
It works well, but any tips regarding API usage would be welcome. The main thing was that it needs a wait time to ensure that the scene is properly updated and the sample ...
- Tue Aug 30, 2016 11:40 pm
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Re: Baking Groups
All objects in the scene are assigned to baking group 3, and when I select baking group 3 in the camera, they render correctly.
Ah.. I found the solution. Whilst I had changed them to be individual baking groups, I had 'No Meshes Live' selected in the options....
(I also get an error, 'failed ...
Ah.. I found the solution. Whilst I had changed them to be individual baking groups, I had 'No Meshes Live' selected in the options....
(I also get an error, 'failed ...
- Tue Aug 30, 2016 5:06 am
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Re: Baking Groups
Have you select Baking Group 2 in the Baking Camera?
Yes - baking group 2 was selected both in the rendertarget (Baking Camera) and the object (live update and baking group). The same applies for baking group 3.
I've attached the Rhino file if it's of any use. Perhaps it's something specific ...
Yes - baking group 2 was selected both in the rendertarget (Baking Camera) and the object (live update and baking group). The same applies for baking group 3.
I've attached the Rhino file if it's of any use. Perhaps it's something specific ...
- Tue Aug 30, 2016 2:59 am
- Forum: Rhinoceros 3D
- Topic: Baking Groups
- Replies: 12
- Views: 8577
Baking Groups
Hi Paul,
I'm trying to bake a very simple scene with multiple objects - each is to have their own baking group and texture.
The first group/object bakes correctly - with baking group 1.
However the other objects appear black when attempting to render out their baking groups.
sc2.JPG
Likely I am ...
I'm trying to bake a very simple scene with multiple objects - each is to have their own baking group and texture.
The first group/object bakes correctly - with baking group 1.
However the other objects appear black when attempting to render out their baking groups.
sc2.JPG
Likely I am ...
- Fri Jul 17, 2015 4:00 am
- Forum: Rhinoceros 3D
- Topic: Wish : more slidercontrol
- Replies: 5
- Views: 3891
Re: Wish : more slidercontrol
This would be nice 
Maybe -180 to 180 with 50% more length? Wouldn't want them forcing the Octane panel to be wider (or have horiz. slider) but extra fineness in control would be useful.
Cam

Maybe -180 to 180 with 50% more length? Wouldn't want them forcing the Octane panel to be wider (or have horiz. slider) but extra fineness in control would be useful.
Cam
- Fri Jun 19, 2015 10:41 am
- Forum: Rhinoceros 3D
- Topic: Rhino proxies and RhinoGrow / Phantom Scatter = HELP!
- Replies: 18
- Views: 14118
Re: Rhino proxies and RhinoGrow / Phantom Scatter = HELP!
So this means, that I always have to import the ocs into the standalone first to disconnect the mesh and then resave? Couldn't the plugin handle this by its own or is there a reason for having it this way? Yes, this could be done - however this is a very new feature, so I wanted to release the most ...