Search found 22 matches

by Razorsbhc
Thu Feb 28, 2013 3:09 pm
Forum: General Discussion
Topic: TAG: Invisible to reflection?
Replies: 4
Views: 2024

Re: TAG: Invisible to reflection?

Hi

I added a opacity to the light emitter and it`s invisible for the reflections. Good!

But...

The refractions changed, I don`t get the same "light refractions/scattering" effects as before, When I had it without any opacity

This would not happen if I had a "Visible to Reflection" tag, The ...
by Razorsbhc
Wed Feb 27, 2013 8:11 am
Forum: General Discussion
Topic: TAG: Invisible to reflection?
Replies: 4
Views: 2024

Re: TAG: Invisible to reflection?

Hi Sighman

Ok, so it will still effect the refractions and diffuse?, because it`s still a light source HDR emitter. But not visible in reflections (because its has a opacity map)

I will check it out and see if it works. Thanks.
by Razorsbhc
Tue Feb 26, 2013 2:56 pm
Forum: General Discussion
Topic: TAG: Invisible to reflection?
Replies: 4
Views: 2024

Re: TAG: Invisible to reflection?

Or is it any work around?

Because I have a light source that I want to be invisible in the reflection, but still give me illumation light.

There is a feature in Maxwell, Vray, Mental Ray, but not in Octane for "Visible in Reflections".
It would be nice in Octane too.
by Razorsbhc
Tue Feb 26, 2013 10:18 am
Forum: General Discussion
Topic: TAG: Invisible to reflection?
Replies: 4
Views: 2024

TAG: Invisible to reflection?

Hi Octane Team

Is it possible to tag objects that they should not be visible in reflections? or coming soon?

It would be great.

Thanks.
/Johan
by Razorsbhc
Fri Jan 18, 2013 7:14 am
Forum: General Discussion
Topic: Double refraction? Brighter tones
Replies: 4
Views: 2050

Re: Double refraction? Brighter tones

Ok, I will try the absorption medium, last time I tried it I had to give it a value of 15000-3000 to even se any different in the colors, What's strange because my gemstone is about 2mm, and the scale value is in meters, right?

0,001-0,005. Value would be more reasonable, in my scene setup.

Unit ...
by Razorsbhc
Thu Jan 17, 2013 10:18 pm
Forum: General Discussion
Topic: Double refraction? Brighter tones
Replies: 4
Views: 2050

Double refraction? Brighter tones

Hi

I`m trying to render a nice and looking Sapphire gemstone, But I`m having some problems with the internal refractions of it.
I don`t get that the right color contrast, My "3D" stone only contains a average blue tone, But in the Photo reference there are some really bright light blue tone.

Does ...
by Razorsbhc
Sat Jan 12, 2013 10:50 pm
Forum: General Discussion
Topic: Glare and bloom
Replies: 4
Views: 1800

Re: Glare and bloom

Ok, I Will redownload the plugin again then, is it located in Lens Effects tab?
by Razorsbhc
Sat Jan 12, 2013 9:01 pm
Forum: General Discussion
Topic: Glare and bloom
Replies: 4
Views: 1800

Glare and bloom

Hi

Have anyone tested the glare/bloom feature in 3D Studio Max?

I cant find it, where is it located in 3dsmax?
by Razorsbhc
Thu Jan 10, 2013 3:23 pm
Forum: General Discussion
Topic: Multipasses in Octane
Replies: 2
Views: 1247

Re: Multipasses in Octane

Wonder why?

Is it a feature that`s missing in "CUDA technology" or only in Octane?

May it be because its hard to create with GPU rendering? (I think Iray in Bunkspeed have the same issue, but they can offer it but then you need to render it twice on each passes).

Or is it only a feature in Octane ...
by Razorsbhc
Thu Jan 10, 2013 12:49 pm
Forum: General Discussion
Topic: Multipasses in Octane
Replies: 2
Views: 1247

Multipasses in Octane

Does anyone know if it`s possible to render out passes in Octane?
I know there are some support with "deep channel kernel", like normals, postion and z-depth.

But I`m looking for only Reflections or Refractions? Is this possible or will it be later?

Today I guess the only solution right now is to ...

Go to advanced search