Code: Select all
...
MAXSAMPLES=1000
...
octane.render.start{
renderTargetNode=rt
,maxSamples=MAXSAMPLES
}
During the render, 1 of 5 GPUs failed, so the render "ends" at 998/1000 samples.
I had to stop the script to break out.
Code: Select all
...
MAXSAMPLES=1000
...
octane.render.start{
renderTargetNode=rt
,maxSamples=MAXSAMPLES
}