Search found 77 matches
- Sat May 19, 2018 3:08 pm
- Forum: Releases
- Topic: Version 4 - XB2 (Test release1)
- Replies: 75
- Views: 52802
Re: Version 4 - XB2 (Test release1)
Is Out of Core geometry enabled in this version?
- Sat May 19, 2018 12:42 am
- Forum: Releases
- Topic: Version 4 - XB2 (Test release1)
- Replies: 75
- Views: 52802
Re: Version 4 - XB2 (Test release1)
Looking really promising Ahmet!
Is Out of Core geometry enabled in this version? And if yes, can you tell me where it is enabled?
Is Out of Core geometry enabled in this version? And if yes, can you tell me where it is enabled?
- Sat May 12, 2018 1:46 pm
- Forum: Maxon Cinema 4D
- Topic: C4D animations on ORC
- Replies: 11
- Views: 6429
Re: C4D animations on ORC
Any news on this subject? I'm actually right now doing a C4D project, with lots and lots of instances, and when converting it to a ORBX file it translates into a huge file (more than 6 GB) from a C4D project that is "only" 1,5 GB big.
Again, would be super nice if us C4D users simply could render ...
Again, would be super nice if us C4D users simply could render ...
- Fri Jan 12, 2018 7:12 am
- Forum: Maxon Cinema 4D
- Topic: Realflow and vertex maps
- Replies: 8
- Views: 3893
Re: Realflow and vertex maps
Hi Ahmet,
Yes all materials have the vertex map in "opacity". Any chance you could look at the file and see what is wrong?
Yes all materials have the vertex map in "opacity". Any chance you could look at the file and see what is wrong?
- Thu Jan 11, 2018 3:41 pm
- Forum: Maxon Cinema 4D
- Topic: Realflow and vertex maps
- Replies: 8
- Views: 3893
Realflow and vertex maps
Hi,
I'm doing an animated scene with multiple sources of paint beeing mixed together. I got a Realflow sequence with everything baked out as a bin sequence, imported it to C4D. However I can't seem to get the vertex map selections working. Check out the attached screenshot. On the left you can see ...
I'm doing an animated scene with multiple sources of paint beeing mixed together. I got a Realflow sequence with everything baked out as a bin sequence, imported it to C4D. However I can't seem to get the vertex map selections working. Check out the attached screenshot. On the left you can see ...
- Wed Feb 22, 2017 8:14 am
- Forum: General Discussion
- Topic: Air cool or hybrid cool
- Replies: 8
- Views: 3738
Re: Air cool or hybrid cool
Hybrid all the way. I have a custom watercooled workstation right now - and changing/replacing cards is a headache. For that, you have to drain the water from the system, replace the graphicscard (and put a custom waterblock on it, which usually voids the guarantee), and then fill it up with water ...
- Wed Feb 22, 2017 8:11 am
- Forum: Maxon Cinema 4D
- Topic: C4D animations on ORC
- Replies: 11
- Views: 6429
Re: C4D animations on ORC
I was thinking of functionality similar as to how Rebusfarm works. It basically makes a "Save project with Assets", and then renders out to a folder named "Render" inside the project. It's really smooth and easy to use. I'm sure if the C4D Octane plugin had this functionality, that the ORC would be ...
- Tue Feb 21, 2017 8:11 pm
- Forum: Maxon Cinema 4D
- Topic: C4D animations on ORC
- Replies: 11
- Views: 6429
Re: C4D animations on ORC
Too bad
Is this on the roadmap? Would be a welcome feature to have in the C4D plugin!

- Tue Feb 21, 2017 7:34 pm
- Forum: Maxon Cinema 4D
- Topic: C4D animations on ORC
- Replies: 11
- Views: 6429
C4D animations on ORC
Quick question: Is it possible to render C4D animations on ORC without converting the scene to the Standalone version? Like simply clicking "render on ORC" in C4D instead of the picture viewer?
- Wed Feb 01, 2017 1:34 pm
- Forum: Maxon Cinema 4D
- Topic: Clouds and atmosphere questions
- Replies: 2
- Views: 2776
Re: Clouds and atmosphere questions
Really good tutorial! Thanks for the link
!
