Search found 7 matches

by mpessoa
Sun Aug 25, 2013 9:13 pm
Forum: News & Announcements
Topic: OctaneRender for Rhino released!
Replies: 17
Views: 140756

Re: NEW : OctaneRender for Rhino released

Thanks Paul, i bow to you and your performance!!!
Unfortunately I'm not able to do such a thing.

This Plugin is great!!!
by mpessoa
Fri Sep 07, 2012 8:25 am
Forum: Rhinoceros 3D
Topic: Instance whit rhino
Replies: 6
Views: 3723

Re: Instance whit rhino

incredible, awesome many thanks to you and david rutten!!!

you made my day :D
by mpessoa
Thu Jul 05, 2012 12:53 pm
Forum: Works In Progress
Topic: first exterior scene - housing
Replies: 9
Views: 4634

Re: first exterior scene - housing

thanks for the tip with billboards but Forest Pack pro is only available for 3ds max...
I use rhino, will try to write a script for it... :?

cheers
by mpessoa
Wed Jul 04, 2012 7:01 am
Forum: Works In Progress
Topic: first exterior scene - housing
Replies: 9
Views: 4634

Re: first exterior scene - housing

hi there,

sorry for the late reply, i´ve been a little bit busy...
so here is the link: http://www.flyingarchitecture.com/downl ... xtures.zip :)

ciao
by mpessoa
Mon Jul 02, 2012 11:40 am
Forum: Development Build Releases
Topic: [feature request] Border rendering
Replies: 27
Views: 7829

Re: [feature request] Border rendering

+1 yeah!!!
by mpessoa
Mon Jul 02, 2012 10:39 am
Forum: Works In Progress
Topic: first exterior scene - housing
Replies: 9
Views: 4634

Re: first exterior scene - housing

@thiago: thanks for the suggestions with the white plane i will try it. what about the shadows of the white plane? Unfortunately, there is no switch for casting shadows.

the grass topic: i was inspired by Maciek and have even played a bit around. just used a simple plane, copy and rotate them a ...
by mpessoa
Fri Jun 29, 2012 9:08 pm
Forum: Works In Progress
Topic: first exterior scene - housing
Replies: 9
Views: 4634

first exterior scene - housing

good evening
would like to share this work with you. a few suggestions and criticism would be nice to make it more realistic

First shot: is illuminated with a hdri (texture environment) but how can I get some nice shadows
Second shot: i change the mesh preview environment to daylight

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