Search found 28 matches

by Norton
Sun Sep 04, 2022 10:49 pm
Forum: Houdini
Topic: Automated conversion of base diffuse textures from mantra
Replies: 1
Views: 1155

Automated conversion of base diffuse textures from mantra

I have a pipeline that involves loading dozens if not hundreds of bits of geometry from several FBX files. Each piece of geometry has its own base diffuse texture as a material in the FBX that i've wrangled through the Houdini environment well enough to preserve the texture-geometry assignment in a ...
by Norton
Mon Feb 07, 2022 10:12 am
Forum: Houdini
Topic: Macos (Metal / Bigsur) Houdini 19 status?
Replies: 9
Views: 3112

Re: Macos (Metal / Bigsur) Houdini 19 status?

Thanks for the reply. What's your time frame for a release-candidate for the new sdk? is there somewhere I could download unstable builds?
by Norton
Sun Feb 06, 2022 11:49 pm
Forum: Houdini
Topic: Macos (Metal / Bigsur) Houdini 19 status?
Replies: 9
Views: 3112

Macos (Metal / Bigsur) Houdini 19 status?

I'm running Houdini 19.0.498 and the most recent plugin available seems to crash when selecting any of the Octane menu options. The first attachement is from the released PR11 plugin and the last two are from the unreleased plugin linked in another darwin houdini 19 thread. my env file is ...
by Norton
Mon Sep 28, 2015 8:01 pm
Forum: Autodesk 3Ds Max
Topic: Particle flow advice
Replies: 0
Views: 1196

Particle flow advice

Having recently hit the cap on polygons for a particle mesh, I've started instancing the particles themselves using pflow spheres. This looks ok but my render times with loading have gone from 2:40 a frame to 12:00 a frame. Are there any tricks to speed up this process? This is an i7 quad core, 32gb ...
by Norton
Mon Sep 28, 2015 4:28 pm
Forum: Autodesk 3Ds Max
Topic: Scene fails to render but is below memory usage?
Replies: 3
Views: 1862

Re: Scene fails to render but is below memory usage?

Looks like about 15 million (~ 7m and ~7.6m) for that frame.

If that's the case, that's a pretty big limitation given current hardware is up to 12 gb . . .

These are meshed particles, is there a way to instance one of the particle groups to get it rendered in 3ds max?
by Norton
Mon Sep 28, 2015 3:49 pm
Forum: Autodesk 3Ds Max
Topic: Scene fails to render but is below memory usage?
Replies: 3
Views: 1862

Scene fails to render but is below memory usage?

I have an scene that has suddenly started failing at frame 303; it seems to fail from 303 ~480 but other frames are ok. I'm trying to figure out why because it looks like it should be well within the capacity of my 6gb Titan Black

--Vram usage (according to nvidia-smi) for frames 0-300 is 1000mb ...
by Norton
Sun May 03, 2015 9:40 pm
Forum: Autodesk 3Ds Max
Topic: ~200 of 3000 frames fail to render?
Replies: 0
Views: 642

~200 of 3000 frames fail to render?

I'm using 2.04 and after several thousand frames of rendering, 200 or so don't seem to render. The octane render viewport just says "WARNING RENDER IS FAILED."

The scene size is ~2.3gb which is well below the limit of my 6gb titan and there is effectively no difference between the last thousand ...
by Norton
Sat May 02, 2015 4:17 pm
Forum: Autodesk 3Ds Max
Topic: Max 2016 and Realflow Support
Replies: 3
Views: 4960

Re: Max 2016 and Realflow Support

I'm able to render realflow using the most recent max plugin using the following tedious max script i picked up. I had to advance the slider manually each frame to trigger the RFloader geometry update.

(
global rol_worwhite
try(destroyDialog rol_worwhite)catch()
rollout rol_worwhite "each frame ...
by Norton
Fri Mar 27, 2015 7:46 pm
Forum: Autodesk 3Ds Max
Topic: Render regions to output files with max resolution
Replies: 2
Views: 1059

Re: Render regions to output files with max resolution

Interesting, I will try that.

Thank you FooZe.
by Norton
Fri Mar 27, 2015 7:42 pm
Forum: Autodesk 3Ds Max
Topic: Diffuse texture on one side of plane?
Replies: 2
Views: 2696

Re: Diffuse texture on one side of plane?

+1!

Thanks! :mrgreen: :mrgreen:

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