Search found 6 matches

by Jerry2012
Sun Mar 31, 2013 10:54 pm
Forum: General Discussion
Topic: Too much textures
Replies: 2
Views: 1294

Too much textures

hi,
I found some threads in the forum where it is stated that the number of textures is limited by the graphic card.
Can I do something about this problem, except reducing the number of textures in my model by simply deleting them?
Screenshot attached.

thanks in advance, Jerry
by Jerry2012
Wed Nov 28, 2012 9:16 am
Forum: Development Build Releases
Topic: Transparency missing with OBJ-import on 1.0RC3
Replies: 7
Views: 3093

Re: Transparency missing with OBJ-import on 1.0RC3

ok, thanks a lot for the quick answer.
I'm happily looking forward for that.

Best regards, Jerry
by Jerry2012
Wed Nov 28, 2012 1:09 am
Forum: Development Build Releases
Topic: Transparency missing with OBJ-import on 1.0RC3
Replies: 7
Views: 3093

Re: Transparency missing with OBJ-import on 1.0RC3

ohhhhh... in final octane 1.0 the bug is still not fixed.
Any perspective at what date this will be ready?

Anyway, congrats for the 1.0 release!

Jerry
by Jerry2012
Wed Nov 14, 2012 10:32 pm
Forum: Development Build Releases
Topic: Transparency missing with OBJ-import on 1.0RC3
Replies: 7
Views: 3093

Re: Transparency missing with OBJ-import on 1.0RC3

ok, so then I will wait for a bugfix. Approximately, I am not the only one who uses glass objects in an OBJ-file.
Can I find release notes somewhere to see if the problem is fixed in a future version?

Thanks for the quick answer!

best regards,

jerry
by Jerry2012
Wed Nov 14, 2012 9:08 pm
Forum: Development Build Releases
Topic: Transparency missing with OBJ-import on 1.0RC3
Replies: 7
Views: 3093

Re: Transparency missing with OBJ-import on 1.0RC3

thanks for your quick answer!
I didn't get it completely.

The switch of the kernel is irrelevant, on all kernels there is no opacity.

In the MTL-File, the object looks like this:
newmtl Tour_Fenetre_344
illum 2
Ka 0.1882353 0.101960786 0.011764706
Kd 0.1882353 0.101960786 0.011764706
Ks 0.46875 0 ...
by Jerry2012
Wed Nov 14, 2012 10:46 am
Forum: Development Build Releases
Topic: Transparency missing with OBJ-import on 1.0RC3
Replies: 7
Views: 3093

Transparency missing with OBJ-import on 1.0RC3

Hi,

I imported an OBJ-File with transparencies for glass, e.g. windows in a house. In the MTL file, e.g. there are lines like "Kd 0.1882353 0.101960786 0.011764706".
Octane 1.0RC3 on a Geforce GTX660 does not show any transparency. So all windows look like metal boards.

I'm quite new to the topic ...

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