Search found 17 matches

by blowlamp
Thu Jun 13, 2013 11:42 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 1.17
Replies: 82
Views: 37765

Re: OctaneRender™ Standalone v1.17 - updated [current]



Would a new option to toggle between the two be possible?


Martin.
Not really. Now we have to fix the materials in the LiveDB, but eventually this will be done. If the user can toggle on the old behaviour all the fixed materials would be broken.

Thanks for the reply, abstrax.

In that case ...
by blowlamp
Thu Jun 13, 2013 11:06 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 1.17
Replies: 82
Views: 37765

Re: OctaneRender™ Standalone v1.17 - updated [current]

Why are bump maps inverted ? If it is a bump and not a dent then it should stick out of the surface. Currently what is white in the image dents the surface inwards.
That's because someone didn't pay enough attention in the beginning of the development of Octane and now there are many many scene ...
by blowlamp
Mon Dec 17, 2012 8:13 pm
Forum: Development Build Releases
Topic: Problem with test release v1.01 noise in power supply!!!
Replies: 47
Views: 12937

Re: Problem with test release v1.01 noise in power supply!!

abstrax wrote:... As a side effect the post-processing is now ~2.5-3 times faster :)
Can't you people do anything without breaking something else? :twisted: :D

Martin.
by blowlamp
Sun Dec 16, 2012 12:41 pm
Forum: M is for Metaverse Gallery
Topic: Playing with bloom
Replies: 9
Views: 3288

Re: Playing with bloom

suvakas wrote:AA issues near the sun?

Suv
Yeah, I see that too - where the structure passes in front of the Sun is ragged.

Martin.
by blowlamp
Fri Dec 14, 2012 12:24 pm
Forum: M is for Metaverse Gallery
Topic: "Paper" Animation
Replies: 10
Views: 18537

Re: "Paper" Animation

Who needs Walt Disney? :D


Martin.
by blowlamp
Mon Nov 26, 2012 8:27 pm
Forum: Poser
Topic: "Rendering Failed. Reset Card the card..."
Replies: 19
Views: 14428

Re: "Rendering Failed. Reset Card the card..."

gazukull wrote:You just click the regular down load button. You only pay if you don't want to wait 45 seconds. That's how most free file hosting works.
I did do - and it asks for a mobile phone number to start a 5 day subscription for £1.50, which you then have to try and cancel.
by blowlamp
Mon Nov 26, 2012 2:32 pm
Forum: Poser
Topic: "Rendering Failed. Reset Card the card..."
Replies: 19
Views: 14428

Re: "Rendering Failed. Reset Card the card..."

http://depositfiles.com/files/53ga2t273

I uploaded the file above. Scene is v4 with hair prop sitting on a wall. Nothing else.

My card has 768 MB of ram. Maybe the material settings coming across are what are causing issues?

Thanks much!

- G

I don't understand...
... Who's going to pay to ...
by blowlamp
Sat Nov 10, 2012 11:18 pm
Forum: General Discussion
Topic: Preview Ball Geometry.
Replies: 0
Views: 762

Preview Ball Geometry.

Greetings all.

Here's a picture of the Preview Ball with what looks like some rough geometry.
Shouldn't this be a perfect reference piece if it's to be used seriously?
There are errors in other areas and all can be seen clearly with the options in the Deep Channel Kernel.

Martin.
by blowlamp
Thu Nov 01, 2012 8:52 am
Forum: General Discussion
Topic: Triangles showing up on surface between two faces
Replies: 22
Views: 8452

Re: Triangles showing up on surface between two faces

Look at the MoI scale setting in the third picture of the fifth post of this topic - perhaps that's the cause?
I think the default setting is 1 rather than 5. My .obj file was made with the default value.

Martin.
by blowlamp
Thu Nov 01, 2012 12:08 am
Forum: General Discussion
Topic: Triangles showing up on surface between two faces
Replies: 22
Views: 8452

Re: Triangles showing up on surface between two faces

I'm not experienced enough with Octane yet, so here's the .obj file for you to check - I made it in MoI3d from the STEP file the O/P uploaded here. The Weld vertices along edges option in MoI3d was not ticked for export.


Martin.

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