
Search found 14 matches
- Tue Nov 04, 2014 9:36 am
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 2nd
- Replies: 54
- Views: 17659
Re: OcDS 2.1 PRE RELEASE 2nd
Thank you! 

- Fri Oct 04, 2013 3:11 pm
- Forum: DAZ Studio
- Topic: I'm not working, OCDS
- Replies: 9
- Views: 4001
Re: I'm not working, OCDS
Let's wait - thanks 

- Fri Oct 04, 2013 2:52 pm
- Forum: DAZ Studio
- Topic: I'm not working, OCDS
- Replies: 9
- Views: 4001
Re: I'm not working, OCDS
Indeed, version 2320 become all work.
I did not even know that released a new version, because into downloads of account in the current version instaler signed as:
Windows 1.0 beta Installer for Daz Studio 4.5.0.114 and up 32 and 64 bit versions
But in fact there v1.0.113.2320 compatible with DAZ ...
I did not even know that released a new version, because into downloads of account in the current version instaler signed as:
Windows 1.0 beta Installer for Daz Studio 4.5.0.114 and up 32 and 64 bit versions
But in fact there v1.0.113.2320 compatible with DAZ ...
- Mon Jun 03, 2013 3:42 pm
- Forum: DAZ Studio
- Topic: OcDS UPDATE v1.0.113.2313 - OBSOLETE
- Replies: 45
- Views: 25693
Re: OcDS UPDATE v1.0.113.2313 - CURRENT
t_3 thank you for update!
- Mon May 06, 2013 5:30 pm
- Forum: DAZ Studio
- Topic: OcDS UPDATE v1.0.111.2158 - OUTDATED
- Replies: 33
- Views: 21754
Re: OcDS UPDATE v1.0.111.2158 - CURRENT
When you are planning next update for OctaneRender DS?
- Thu Apr 25, 2013 7:33 am
- Forum: M is for Metaverse Gallery
- Topic: Tropical Bundle in Daz Studio with OctaneRender
- Replies: 4
- Views: 4595
Tropical Bundle in Daz Studio with OctaneRender
Tropical Bundle. Average time to render - 25 minutes. Resolution 2311x1300. Titan, PMC.
- Tue Apr 16, 2013 4:32 pm
- Forum: M is for Metaverse Gallery
- Topic: Forest Superior in Daz Studio with OctaneRender
- Replies: 10
- Views: 4001
Re: Forest Superior in Daz Studio with OctaneRender
What I've got is not obtained. Leaves become whiter, and the shadows do not change.ROUBAL wrote:Put a value around 0.2 or 0.3 in the transmission parameter. Enable this node if not available.How to make the leaves are able to transmit light?
- Tue Apr 16, 2013 6:40 am
- Forum: M is for Metaverse Gallery
- Topic: Forest Superior in Daz Studio with OctaneRender
- Replies: 10
- Views: 4001
Re: Forest Superior in Daz Studio with OctaneRender
This directlighting.JeffGalloway wrote:Is this directlighting or pmc?
- Tue Apr 16, 2013 6:39 am
- Forum: M is for Metaverse Gallery
- Topic: Forest Superior in Daz Studio with OctaneRender
- Replies: 10
- Views: 4001
Re: Forest Superior in Daz Studio with OctaneRender
Very nice scene. There is something not natural though. Weird feeling. I think that it has something to do with light and shadows. Maybe the leaves lack some translucency.
This said, impressive scene without instancing. I love the water and fallen tree.
How to make the leaves are able to transmit ...
This said, impressive scene without instancing. I love the water and fallen tree.
How to make the leaves are able to transmit ...
- Tue Apr 16, 2013 6:36 am
- Forum: M is for Metaverse Gallery
- Topic: Forest Superior in Daz Studio with OctaneRender
- Replies: 10
- Views: 4001
Re: Forest Superior in Daz Studio with OctaneRender
cool!
and all without instancing ;)
do you have some numbers? like meshes count, tris count; and how long did it take you to set everything up?
thanks for posting!
Objects in the scene quite a lot, about 300 lowpoly trees + hundreds of other objects: branches, grass, rocks, bushes, etc..
Total ...
and all without instancing ;)
do you have some numbers? like meshes count, tris count; and how long did it take you to set everything up?
thanks for posting!
Objects in the scene quite a lot, about 300 lowpoly trees + hundreds of other objects: branches, grass, rocks, bushes, etc..
Total ...