Search found 41 matches

by lilbignik
Thu Jul 28, 2016 2:23 pm
Forum: Releases
Topic: Version 3.03.3-R1 (11.08.2016)
Replies: 244
Views: 176452

Re: Version 3.03.2-R3 (27.07.2016)

Hi. Found small bug. When add any texture to opacity channel in glossy material, main color changes. In render it looks correct, but in material viewport not.
Look my pic.
by lilbignik
Tue May 12, 2015 4:48 pm
Forum: Releases
Topic: Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
Replies: 246
Views: 128181

Re: Version 2.23.2 - RC1 (updated on 11.05.2015)

Hello. Big thanks for your work. But with last version render speed stay really slower. Lets see my example. This is huge scene with a lot of instances. 2.23 faster 2.24 more than 3 times. Scenes absolutly indenticaly. And why so much differents in render stats? Mesh, tri?
Cinema4D R15

Oh. sorry ...
by lilbignik
Tue May 12, 2015 4:10 pm
Forum: Releases
Topic: Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
Replies: 246
Views: 128181

Re: Version 2.23.2 - RC1 (updated on 11.05.2015)

Hello. Big thanks for your work. But with last version render speed stay really slower. Lets see my example. This is huge scene with a lot of instances. 2.23 faster 2.24 more than 3 times. Scenes absolutly indenticaly. And why so much differents in render stats? Mesh, tri?
Cinema4D R15

typo? 2 ...
by lilbignik
Tue May 12, 2015 3:40 pm
Forum: Releases
Topic: Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
Replies: 246
Views: 128181

Re: Version 2.23.2 - RC1 (updated on 11.05.2015)

Hello. Big thanks for your work. But with last version render speed stay really slower. Lets see my example. This is huge scene with a lot of instances. 2.23 faster 2.24 more than 3 times. Scenes absolutly indenticaly. And why so much differents in render stats? Mesh, tri?
Cinema4D R15
by lilbignik
Fri Oct 18, 2013 6:18 am
Forum: Works In Progress
Topic: New great water shader for Live DB
Replies: 6
Views: 9144

Re: New great water shader for Live DB

Great job, thanks for sharing.
The water material from the below project has proven o be very realistic also.
http://render.otoy.com/forum/viewtopic.php?f=9&t=35487

Sure it is good material too. But first of all I am trying to create a river or lake water. It's more still and smooth.
Now I'm ...
by lilbignik
Tue Oct 15, 2013 6:01 pm
Forum: Works In Progress
Topic: New great water shader for Live DB
Replies: 6
Views: 9144

Re: New great water shader for Live DB

If you want to compare with simple water shader, I add one more image.
by lilbignik
Tue Oct 15, 2013 5:57 pm
Forum: Works In Progress
Topic: New great water shader for Live DB
Replies: 6
Views: 9144

New great water shader for Live DB

Hello everyone. Few days ago i tryed to create a water shader for rivers, lakes, ocean and etc. The main parts of this shader is automatic foam and simple editing.
You need only plane and right scene scale and you will get great realistic water, that looks good at different distances.

Within a few ...
by lilbignik
Tue Oct 01, 2013 9:04 am
Forum: News & Announcements
Topic: The OctaneBench competition
Replies: 50
Views: 90651

Re: NEW : The OctaneBench competition

Hi,
just a fast question,
can we use LiveDB materials?

Thanks

No, unfortunately you cannot use materials that require the LiveDB, because the benchmark is built upon the demo framework and has the same limitations.

So, if I use LiveDB, my project file will require licence and internet ...
by lilbignik
Mon Sep 30, 2013 5:55 pm
Forum: The OctaneBench Competition Entries
Topic: The Octane Bench competition / I have an IDEA
Replies: 11
Views: 46648

Re: The Octane Bench competition / I have an IDEA

I think your last image is the best of this competition. good luck!
by lilbignik
Mon Sep 30, 2013 5:19 pm
Forum: The OctaneBench Competition Entries
Topic: The OctaneBench Competition - Wooden dish
Replies: 12
Views: 46098

Re: The OctaneBench Competition - Wooden dish

Last image with little improvements.

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