Search found 52 matches

by thefishnut
Tue Jun 05, 2018 11:07 am
Forum: Lua Scripting
Topic: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21
Replies: 88
Views: 124345

Re: Smooth & Easy Camera Animation for OR Standalone, ORC v1.21

Hi,
Is it possible to have a texture animation occurring simultaneously with the animated camera using Ready Cam?
I can't seem to find a way to have both occur at once.

Many Thanks,
Chris.
by thefishnut
Tue May 01, 2018 6:03 am
Forum: Autodesk Revit
Topic: Revit Render wont start
Replies: 7
Views: 5981

Re: Revit Render wont start

Hi Paul,
I am also getting this error, this strangely wasn't occurring a day ago, but since the model has been developed more, it now occurs and doesn't let me continue.
I have downloaded the updated to 3.8.0.5.2 version but it still occurs.

Happy to send you the file if necessary.

Edit:
This was ...
by thefishnut
Mon Oct 19, 2015 11:34 am
Forum: General Discussion
Topic: Phantom Photo Match [1.4.2] Get the 3D camera from a photo!
Replies: 53
Views: 55949

Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Quick update Chris, got it working. Just select SCENE ORIGIN OFFSET from the SETUP module and you will get a tool that allows you to fly in 3D. You can then simply click on the position that you want the scene origin placed at. Ofcourse it all automatically carries through when exporting and saving ...
by thefishnut
Fri Oct 16, 2015 1:00 am
Forum: General Discussion
Topic: Phantom Photo Match [1.4.2] Get the 3D camera from a photo!
Replies: 53
Views: 55949

Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Sounds perfect!
Many Thanks Guss! :)

Look forward to the next release.
by thefishnut
Thu Oct 15, 2015 11:42 pm
Forum: General Discussion
Topic: Phantom Photo Match [1.4.2] Get the 3D camera from a photo!
Replies: 53
Views: 55949

Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Hi Guss,
Thanks for all the work with this new software. I have found it to be helpful already for matching the focal distance. But this was unfortunately the only usable part for me thus far. The reason being that my model that I imported to gain the position data was at a height of 175m above sea ...
by thefishnut
Thu Jul 02, 2015 11:57 pm
Forum: Autodesk Revit
Topic: Animation Export
Replies: 2
Views: 4795

Re: Animation Export

Hi Paul,
Thank you for that. It works a treat, I have just copy pasted the camera nodes in between projects and the walk through information is retained.

Very easy.

Thank you for your time.
by thefishnut
Thu Jul 02, 2015 5:58 am
Forum: Autodesk Revit
Topic: Animation Export
Replies: 2
Views: 4795

Animation Export

Hi Paul,
I am struggling to understand how the Plugin exports walk throughs. I can export the lot in an orbx format and the timeline appears in the standalone, but where is the timeline information stored? It is normally within an (.abc) file right?
If for instance I wish to export multiple walk ...
by thefishnut
Sun May 17, 2015 11:40 pm
Forum: General Discussion
Topic: Phantom Scatter [1.12.2] Export and press CTRL+V in Octane!
Replies: 475
Views: 418350

Re: Phantom Scatter [1.8] Improved optimization & camera tools

Hi Guss,
Forgive me if this has been asked before. But would it be possible have Phantom Scatter interpret spaces in surface names? We have a large library or materials organised with comas and spaces to differentiate for example, 'Earth, Dirt' & 'Earth, Grass'....but these are only every shown as ...
by thefishnut
Tue Jan 27, 2015 6:08 am
Forum: Lua Scripting
Topic: Possible Lua Script for determining coordinates
Replies: 5
Views: 5167

Re: Possible Lua Script for determining coordinates

Hi Jason,
Thanks for the reply, I didn't notice it :)

It sounds like you don't need a Lua script to do what you wish to do. You can use a placement node and move your object to any coordinate you would like. You can also change the object's rotation and scale as well. The placement node is in the ...

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